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keep-everything-alive/Assets/Scripts/Core/StartOnAnyKey.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class StartOnAnyKey : MonoBehaviour
{
void Update()
{
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if(Input.anyKeyDown) {
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SceneManager.LoadScene("Default");
}
}
}