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target: {fileID: 1742300381, guid: e2bb5f24fc04fd94fa7d6f04c3713df6, type: 3} + propertyPath: target + value: + objectReference: {fileID: 1237532260} - target: {fileID: 742014442006323160, guid: e2bb5f24fc04fd94fa7d6f04c3713df6, type: 3} propertyPath: m_LocalPosition.x diff --git a/Assets/Scripts/Generic/FollowMouse.cs b/Assets/Scripts/Generic/FollowMouse.cs new file mode 100644 index 0000000..e3093af --- /dev/null +++ b/Assets/Scripts/Generic/FollowMouse.cs @@ -0,0 +1,37 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public enum FollowMouseOptions { + ALWAYS, + ONLY_WHEN_HOLDING_LMB +} + +[RequireComponent(typeof(Rigidbody2D))] +public class FollowMouse : MonoBehaviour +{ + public Vector2 min; + public Vector2 max; + public FollowMouseOptions options = FollowMouseOptions.ALWAYS; + + private new Rigidbody2D rigidbody2D; + + void Awake() { + rigidbody2D = GetComponent(); + } + + void Start() { + if(options == FollowMouseOptions.ALWAYS) { + Vector3 screenPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition); + transform.position = new Vector3(Mathf.Clamp(screenPoint.x, min.x, max.x), Mathf.Clamp(screenPoint.y, min.y, max.y), transform.position.z); + } + } + + void FixedUpdate() + { + if(options == FollowMouseOptions.ALWAYS) { + Vector3 screenPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition); + transform.position = new Vector3(Mathf.Clamp(screenPoint.x, min.x, max.x), Mathf.Clamp(screenPoint.y, min.y, max.y), transform.position.z); + } + } +} diff --git a/Assets/Scripts/Microgame_Earth/FollowMouse.cs.meta b/Assets/Scripts/Generic/FollowMouse.cs.meta similarity index 100% rename from Assets/Scripts/Microgame_Earth/FollowMouse.cs.meta rename to Assets/Scripts/Generic/FollowMouse.cs.meta diff --git a/Assets/Scripts/Generic/SoundOnCollisionEnterWithEnemy.cs b/Assets/Scripts/Generic/SoundOnCollisionEnterWithEnemy.cs new file mode 100644 index 0000000..a53b25d --- /dev/null +++ b/Assets/Scripts/Generic/SoundOnCollisionEnterWithEnemy.cs @@ -0,0 +1,31 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + + +[RequireComponent(typeof(AudioSource))] +public class SoundOnCollisionEnterWithEnemy : MonoBehaviour +{ + public float activationDelay = 0.5f; + + public string targetTag = "Enemy"; + + private AudioSource audioSource; + private bool active; + + void Awake() + { + audioSource = GetComponent(); + Invoke("Activate", activationDelay); + } + + void Activate() { + active = true; + } + + void OnTriggerEnter2D(Collider2D other) { + if(other.tag == targetTag && active) { + audioSource.Play(); + } + } +} diff --git a/Assets/Scripts/Generic/SoundOnCollisionEnterWithEnemy.cs.meta b/Assets/Scripts/Generic/SoundOnCollisionEnterWithEnemy.cs.meta new file mode 100644 index 0000000..a4cb727 --- /dev/null +++ b/Assets/Scripts/Generic/SoundOnCollisionEnterWithEnemy.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f61cbf65a6ff9414baa4d6c59782178c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Generic/SoundOnCollisionWithEnemy.cs b/Assets/Scripts/Generic/SoundOnCollisionWithEnemy.cs index bac42d8..c8e6d5e 100644 --- a/Assets/Scripts/Generic/SoundOnCollisionWithEnemy.cs +++ b/Assets/Scripts/Generic/SoundOnCollisionWithEnemy.cs @@ -2,14 +2,18 @@ using System.Collections.Generic; using UnityEngine; + [RequireComponent(typeof(AudioSource))] public class SoundOnCollisionWithEnemy : MonoBehaviour { public float activationDelay = 0.5f; + public string targetTag = "Enemy"; + private AudioSource audioSource; private bool active; + void Awake() { audioSource = GetComponent(); @@ -21,7 +25,7 @@ public class SoundOnCollisionWithEnemy : MonoBehaviour } void OnTriggerStay2D(Collider2D other) { - if(other.tag == "Enemy" && active) { + if(other.tag == targetTag && active) { audioSource.Play(); active = false; } diff --git a/Assets/Scripts/Microgame_Earth/FollowMouse.cs b/Assets/Scripts/Microgame_Earth/FollowMouse.cs deleted file mode 100644 index 22b9ba0..0000000 --- a/Assets/Scripts/Microgame_Earth/FollowMouse.cs +++ /dev/null @@ -1,27 +0,0 @@ -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -[RequireComponent(typeof(Rigidbody2D))] -public class FollowMouse : MonoBehaviour -{ - public Vector2 min; - public Vector2 max; - - private new Rigidbody2D rigidbody2D; - - void Awake() { - rigidbody2D = GetComponent(); - } - - void Start() { - Vector3 screenPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition); - transform.position = new Vector3(Mathf.Clamp(screenPoint.x, min.x, max.x), Mathf.Clamp(screenPoint.y, min.y, max.y), transform.position.z); - } - - void FixedUpdate() - { - Vector3 screenPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition); - rigidbody2D.MovePosition(new Vector3(Mathf.Clamp(screenPoint.x, min.x, max.x), Mathf.Clamp(screenPoint.y, min.y, max.y), transform.position.z)); - } -} diff --git a/Assets/Scripts/Microgame_IT.meta b/Assets/Scripts/Microgame_IT.meta new file mode 100644 index 0000000..e4e0496 --- /dev/null +++ b/Assets/Scripts/Microgame_IT.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d32d78df161e754499c868a56c75e21f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Microgame_IT/EatIfOver.cs b/Assets/Scripts/Microgame_IT/EatIfOver.cs new file mode 100644 index 0000000..e9c0e70 --- /dev/null +++ b/Assets/Scripts/Microgame_IT/EatIfOver.cs @@ -0,0 +1,20 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +[RequireComponent(typeof(AudioSource))] +public class EatIfOver : MonoBehaviour +{ + private AudioSource audioSource; + + void Awake() { + audioSource = GetComponent(); + } + + void OnTriggerStay2D(Collider2D other) { + if(other.tag == "Enemy" && !Input.GetMouseButton(0)) { + audioSource.Play(); + Destroy(other.gameObject); + } + } +} diff --git a/Assets/Scripts/Microgame_IT/EatIfOver.cs.meta b/Assets/Scripts/Microgame_IT/EatIfOver.cs.meta new file mode 100644 index 0000000..c612a71 --- /dev/null +++ b/Assets/Scripts/Microgame_IT/EatIfOver.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c3817aab5e68ab643932247cddde9cc9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound/Microgame_YourShip.meta b/Assets/Sound/Microgame_YourShip.meta new file mode 100644 index 0000000..358629c --- /dev/null +++ b/Assets/Sound/Microgame_YourShip.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: af8e88ce9eaceb949a6f5735b8178565 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound/Microgame_YourShip/splash.mp3 b/Assets/Sound/Microgame_YourShip/splash.mp3 new file mode 100644 index 0000000..90d0d29 --- /dev/null +++ b/Assets/Sound/Microgame_YourShip/splash.mp3 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f1a8e06b0e3011ea985a7e39cccaa4a3ba5d7dffc7a41140916b80b1f0231fd2 +size 9204 diff --git a/Assets/Sound/Microgame_YourShip/splash.mp3.meta b/Assets/Sound/Microgame_YourShip/splash.mp3.meta new file mode 100644 index 0000000..b8b7174 --- /dev/null +++ b/Assets/Sound/Microgame_YourShip/splash.mp3.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 400ace27afa668f49a3fba37deae08d1 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound/Microgame_YourShip/splash.wav b/Assets/Sound/Microgame_YourShip/splash.wav deleted file mode 100644 index aa875b0..0000000 --- a/Assets/Sound/Microgame_YourShip/splash.wav +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:b4cca1d35c4ae38b0dca4f6786eedabda400941b6c757cb82b903855ef961aac -size 79424 diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 2bdd9ea..3c3f5ca 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -6,6 +6,7 @@ TagManager: tags: - Enemy - MicrogameController + - Sea layers: - Default - TransparentFX