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private void OnMicrogameEnd(MicrogameController microgame) { + private void OnMicrogameEnd(MicrogameController microgame, bool victory) { Debug.Assert(microgame != null); - if(microgame.MicrogameResults()) { + if(victory) { Score += 1; } else { Lives -= 1; } CurrentMicrogame = null; + Faster(); StartCoroutine("SpinTheWheel"); } + public float timescaleIncreaseFactor = 0.05f; + private void Faster() { + Timescale += timescaleIncreaseFactor; + } + private MicrogameController displayedMicrogame; public delegate void OnDisplayedMicrogameChangeHandler(MicrogameController previous, MicrogameController current); @@ -137,15 +143,19 @@ public class GameController : MonoBehaviour public float wheelSelectionDelay = 0.1f; public float wheelSelectionTime = 2f; public float wheelDisplayTime = 2f; + public AudioSource wheelClickAudioSource; + public AudioSource wheelBoopAudioSource; IEnumerator SpinTheWheel() { float timePassed = 0f; while(timePassed < wheelSelectionTime) { DisplayedMicrogame = GetRandomMicrogame(); + wheelClickAudioSource.Play(); yield return new WaitForSeconds(wheelSelectionDelay); timePassed += wheelSelectionDelay; } DisplayedMicrogame = GetRandomMicrogame(); + wheelBoopAudioSource.Play(); yield return new WaitForSeconds(wheelDisplayTime); CurrentMicrogame = DisplayedMicrogame; } diff --git a/Assets/Scripts/Main/SoundPitchAdjust.cs b/Assets/Scripts/Main/SoundPitchAdjust.cs new file mode 100644 index 0000000..4939c93 --- /dev/null +++ b/Assets/Scripts/Main/SoundPitchAdjust.cs @@ -0,0 +1,24 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; + +[RequireComponent(typeof(AudioSource))] +public class SoundPitchAdjust : MonoBehaviour +{ + private GameController gameController; + private AudioSource audioSource; + + private void Awake() { + gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent(); + audioSource = GetComponentInChildren(); + } + + private void Start() { + gameController.OnSpeedChange += OnSpeedChange; + } + + private void OnSpeedChange(float previous, float current) { + audioSource.pitch = current; + } +} diff --git a/Assets/Scripts/Main/SoundPitchAdjust.cs.meta b/Assets/Scripts/Main/SoundPitchAdjust.cs.meta new file mode 100644 index 0000000..c75fa8e --- /dev/null +++ b/Assets/Scripts/Main/SoundPitchAdjust.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1219c341d913e3e4e912d424f804a6b7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Microgame/MicrogameController.cs b/Assets/Scripts/Microgame/MicrogameController.cs index 36e4ac6..d6b806c 100644 --- a/Assets/Scripts/Microgame/MicrogameController.cs +++ b/Assets/Scripts/Microgame/MicrogameController.cs @@ -4,11 +4,20 @@ using UnityEngine; public abstract class MicrogameController : MonoBehaviour { - [BeforeStart] - public string microgameName = "[UNSET]"; + [Header("Microgame Settings")] [BeforeStart] public float startingTime = 4f; + [Header("Wheel Settings")] + [BeforeStart] + public string microgameName; + [BeforeStart] + public Color microgameNameColor; + [BeforeStart] + public Font microgameNameFont; + + protected GameController gameController; + public delegate void OnTimeLeftChangeHandler(float previous, float current); public event OnTimeLeftChangeHandler OnTimeLeftChange; private float timeLeft; @@ -32,10 +41,14 @@ public abstract class MicrogameController : MonoBehaviour public delegate void OnMicrogameStartHandler(MicrogameController microgame); public event OnMicrogameStartHandler OnMicrogameStart; - public delegate void OnMicrogameEndHandler(MicrogameController microgame); + public delegate void OnMicrogameEndHandler(MicrogameController microgame, bool victory); public event OnMicrogameEndHandler OnMicrogameEnd; - public abstract bool MicrogameResults(); + protected abstract bool MicrogameResults(); + + private void Awake() { + gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent(); + } private void Start() { timeLeft = startingTime; @@ -43,7 +56,7 @@ public abstract class MicrogameController : MonoBehaviour } private void End() { - OnMicrogameEnd?.Invoke(this); + OnMicrogameEnd?.Invoke(this, MicrogameResults()); } private void Update() { diff --git a/Assets/Scripts/Microgame/TestMicrogame.cs b/Assets/Scripts/Microgame/TestMicrogame.cs index 3fb3fa4..ad4e3f3 100644 --- a/Assets/Scripts/Microgame/TestMicrogame.cs +++ b/Assets/Scripts/Microgame/TestMicrogame.cs @@ -4,7 +4,7 @@ using UnityEngine; public class TestMicrogame : MicrogameController { - public override bool MicrogameResults() { + protected override bool MicrogameResults() { return true; } } diff --git a/Assets/Scripts/UI/LivesPanel.cs b/Assets/Scripts/UI/LivesPanel.cs index 144ee63..6f9feb8 100644 --- a/Assets/Scripts/UI/LivesPanel.cs +++ b/Assets/Scripts/UI/LivesPanel.cs @@ -34,7 +34,7 @@ public class LivesPanel : MonoBehaviour private void OnLivesChange(int previous, int current) { for(int i = 0; i < livesImages.Length; i++) { - if(i <= current) { + if(i < current) { livesImages[i].sprite = lifeFull; } else { diff --git a/Assets/Scripts/UI/MicrogamePanel.cs b/Assets/Scripts/UI/MicrogamePanel.cs index 78dff87..79ebd40 100644 --- a/Assets/Scripts/UI/MicrogamePanel.cs +++ b/Assets/Scripts/UI/MicrogamePanel.cs @@ -19,5 +19,7 @@ public class MicrogamePanel : MonoBehaviour private void OnDisplayedMicrogameChange(MicrogameController previous, MicrogameController current) { text.text = current.microgameName; + text.color = current.microgameNameColor; + text.font = current.microgameNameFont; } } diff --git a/Assets/Sound/wheel_boop.wav b/Assets/Sound/wheel_boop.wav new file mode 100644 index 0000000..897de27 --- /dev/null +++ b/Assets/Sound/wheel_boop.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9d11dc231676f783be1c370178ca63fdc3aad5536b1791457aa2eedf08553e34 +size 19856 diff --git a/Assets/Sound/wheel_boop.wav.meta b/Assets/Sound/wheel_boop.wav.meta new file mode 100644 index 0000000..0d639e7 --- /dev/null +++ b/Assets/Sound/wheel_boop.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: e5dcec8314ee41643b541ec9a60f18fe +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sound/wheel_click.wav b/Assets/Sound/wheel_click.wav new file mode 100644 index 0000000..8987210 --- /dev/null +++ b/Assets/Sound/wheel_click.wav @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a8e533281c013db7db2e616809e5ecb897e02fcf398cc7385ee9ec4dcccd2ba4 +size 9036 diff --git a/Assets/Sound/wheel_click.wav.meta b/Assets/Sound/wheel_click.wav.meta new file mode 100644 index 0000000..e2630bd --- /dev/null +++ b/Assets/Sound/wheel_click.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: c89c99f5b204ee84685547721ebd380a +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Sprites/casella.png.meta b/Assets/Sprites/casella.png.meta new file mode 100644 index 0000000..cbf15eb --- /dev/null +++ b/Assets/Sprites/casella.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 78a001f60740e4c4f93e7c007077cb97 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 11 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 37, y: 37, z: 37, w: 37} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + applyGammaDecoding: 0 + platformSettings: + - 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serializedVersion: 12 + serializedVersion: 13 m_Deferred: m_Mode: 1 m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} @@ -31,6 +31,9 @@ GraphicsSettings: m_AlwaysIncludedShaders: - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} @@ -55,3 +58,5 @@ GraphicsSettings: m_AlbedoSwatchInfos: [] m_LightsUseLinearIntensity: 0 m_LightsUseColorTemperature: 0 + m_LogWhenShaderIsCompiled: 0 + m_AllowEnlightenSupportForUpgradedProject: 1 diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset index 5a85733..584eee7 100644 --- a/ProjectSettings/UnityConnectSettings.asset +++ b/ProjectSettings/UnityConnectSettings.asset @@ -4,7 +4,7 @@ UnityConnectSettings: m_ObjectHideFlags: 0 serializedVersion: 1 - 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