%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &8624852140282200670 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8624852140282200671} - component: {fileID: 8624852140282200642} - component: {fileID: 8624852140282200669} - component: {fileID: 8624852140282200668} - component: {fileID: -3293827635354621373} - component: {fileID: -3140845516481968978} m_Layer: 0 m_Name: Meteorite Targeting m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &8624852140282200671 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8624852140282200670} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &8624852140282200642 SpriteRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8624852140282200670} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 0 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 1 m_Sprite: {fileID: 21300000, guid: c00ea676c7af0194eb1596b6bf17bebc, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 m_DrawMode: 0 m_Size: {x: 1, y: 1} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 --- !u!58 &8624852140282200669 CircleCollider2D: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8624852140282200670} m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: 0} serializedVersion: 2 m_Radius: 0.38 --- !u!50 &8624852140282200668 Rigidbody2D: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8624852140282200670} m_BodyType: 0 m_Simulated: 1 m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 m_LinearDrag: 0.2 m_AngularDrag: 0.2 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 0 --- !u!114 &-3293827635354621373 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8624852140282200670} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1a8cb9edc83d8914ebb4089f78d579df, type: 3} m_Name: m_EditorClassIdentifier: forceMultiplier: 200 torqueMultiplier: 30 --- !u!114 &-3140845516481968978 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8624852140282200670} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f03d7186e9d428f48b9d8818db6c5adf, type: 3} m_Name: m_EditorClassIdentifier: threshold: 2