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keep-everything-alive/Assets/Scripts/Microgame_Nation/MoveInDirection.cs

13 lines
286 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MoveInDirection : MonoBehaviour
{
public Vector3 direction;
public float speed;
private void Update() {
transform.Translate(direction * speed * Time.deltaTime);
}
}