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keep-everything-alive/Assets/Scripts/Microgame/TestMicrogame.cs
2020-04-19 03:48:15 +02:00

10 lines
212 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TestMicrogame : MicrogameController
{
protected override bool MicrogameResults() {
return true;
}
}