1
Fork 0
mirror of https://github.com/Steffo99/keep-everything-alive.git synced 2024-11-23 01:44:18 +00:00
keep-everything-alive/Assets/Prefabs/Microgame_YourShip/Ship.prefab

284 lines
7.6 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1506768218425990}
m_IsPrefabAsset: 1
--- !u!1 &1396569450907664
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4419769467158982}
- component: {fileID: 212928515413584804}
- component: {fileID: 60759684842668732}
m_Layer: 8
m_Name: Hull
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1506768218425990
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4279439219186522}
- component: {fileID: 50107883579770240}
- component: {fileID: 114893472868460232}
- component: {fileID: 114815898204907146}
- component: {fileID: 114320476920337370}
- component: {fileID: 114870102256947850}
m_Layer: 8
m_Name: Ship
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1707044546218068
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4811992088834386}
m_Layer: 8
m_Name: Fish Pile
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4279439219186522
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1506768218425990}
m_LocalRotation: {x: -0, y: -0, z: 0.049957126, w: -0.99875134}
m_LocalPosition: {x: -14.61, y: 9.41, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4419769467158982}
- {fileID: 4811992088834386}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -5.727}
--- !u!4 &4419769467158982
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1396569450907664}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 22.3, y: -0.38, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4279439219186522}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4811992088834386
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1707044546218068}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4279439219186522}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!50 &50107883579770240
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1506768218425990}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 2
m_LinearDrag: 1
m_AngularDrag: 1
m_GravityScale: 1
m_Material: {fileID: 6200000, guid: 704f912fbe8bba74ebedd5a5f7bff08f, type: 2}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!60 &60759684842668732
PolygonCollider2D:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1396569450907664}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 2.68, y: 1.3}
newSize: {x: 1.34, y: 0.65}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: -1.2726313, y: -0.5143094}
- {x: 0.78310096, y: -0.51465136}
- {x: 1.3078427, y: 0.32390344}
- {x: -1.2722943, y: 0.3283955}
--- !u!114 &114320476920337370
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1506768218425990}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 372142912, guid: dc443db3e92b4983b9738c1131f555cb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_SceneId:
m_Value: 0
m_AssetId:
i0: 28
i1: 247
i2: 3
i3: 149
i4: 138
i5: 102
i6: 157
i7: 148
i8: 42
i9: 66
i10: 50
i11: 100
i12: 153
i13: 112
i14: 19
i15: 103
m_ServerOnly: 0
m_LocalPlayerAuthority: 1
--- !u!114 &114815898204907146
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1506768218425990}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e1de68aef1b6a89419a36f3455e25bf3, type: 3}
m_Name:
m_EditorClassIdentifier:
fishCaught: 0
fishPileSprites: []
fishPileStages:
fishPile: {fileID: 0}
--- !u!114 &114870102256947850
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1506768218425990}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -1768714887, guid: dc443db3e92b4983b9738c1131f555cb, type: 3}
m_Name:
m_EditorClassIdentifier:
m_TransformSyncMode: 2
m_SendInterval: 0.1
m_SyncRotationAxis: 3
m_RotationSyncCompression: 0
m_SyncSpin: 0
m_MovementTheshold: 0.001
m_VelocityThreshold: 0.0001
m_SnapThreshold: 5
m_InterpolateRotation: 1
m_InterpolateMovement: 1
--- !u!114 &114893472868460232
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1506768218425990}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 91d88e1722c056f47a710df9123b44a9, type: 3}
m_Name:
m_EditorClassIdentifier:
hull: {fileID: 1396569450907664}
horizontalShipSpeed: 5
verticalShipSpeed: 30
maxJetFuel: 2
jetFuelRechargeSpeed: 0.1
--- !u!212 &212928515413584804
SpriteRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1396569450907664}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 1f841006c9147454d8eca3d3cae86c0f, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.34, y: 0.65}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0