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looping-for-loops/Objects/ScrollingObjects/Loop.gd

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GDScript3
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2020-10-04 18:26:45 +00:00
extends Area2D
class_name Loop
var rng = RandomNumberGenerator.new()
signal picked_up
func _ready():
rng.randomize()
$Sprite.modulate = Color.from_hsv(rng.randf_range(0.0, 1.0), 0.4, 1)
func _on_Loop_body_entered(body):
emit_signal("picked_up")
queue_free()