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looping-for-loops/Objects/ScrollingObjects/Loop.tscn

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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Sprites/lööp.png" type="Texture" id=1]
[ext_resource path="res://Objects/ScrollingObjects/Loop.gd" type="Script" id=2]
[ext_resource path="res://Objects/ScrollingObjects/Utilities/ConveyorScrollParent.tscn" type="PackedScene" id=3]
[ext_resource path="res://Objects/ScrollingObjects/Utilities/WrapParent.tscn" type="PackedScene" id=4]
[sub_resource type="CapsuleShape2D" id=1]
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radius = 12.413
height = 3.55013
[sub_resource type="Animation" id=2]
resource_name = "pop fade out"
tracks/0/type = "value"
tracks/0/path = NodePath("Sprite:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 1, 1 ), Vector2( 2, 2 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Sprite:modulate")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
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[node name="Loop" type="Area2D"]
collision_layer = 32
collision_mask = 2
script = ExtResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="ConveyorScrollParent" parent="." instance=ExtResource( 3 )]
[node name="WrapParent" parent="." instance=ExtResource( 4 )]
position = Vector2( 8.5, 0 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
"anims/pop fade out" = SubResource( 2 )
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[connection signal="body_entered" from="." to="." method="_on_Loop_body_entered"]
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[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]