mirror of
https://github.com/Steffo99/looping-for-loops.git
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43 lines
1.3 KiB
Text
43 lines
1.3 KiB
Text
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Sprites/laser_gun.png" type="Texture" id=1]
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[ext_resource path="res://Objects/ScrollingObjects/Laser.gd" type="Script" id=2]
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[ext_resource path="res://Sprites/laser_beam_end.png" type="Texture" id=3]
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[ext_resource path="res://Sprites/laser_beam_continuous.png" type="Texture" id=4]
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[ext_resource path="res://Objects/ScrollingObjects/Utilities/RecreatingRectangleShape.tscn" type="PackedScene" id=5]
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[node name="Laser" type="Node2D"]
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script = ExtResource( 2 )
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[node name="Beam" type="Area2D" parent="."]
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[node name="Raycast" type="RayCast2D" parent="Beam"]
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visible = false
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enabled = true
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cast_to = Vector2( 0, 720 )
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collision_mask = 29
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[node name="Continuous" type="Sprite" parent="Beam"]
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position = Vector2( -20, 0 )
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scale = Vector2( 1, 0.5 )
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texture = ExtResource( 4 )
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centered = false
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[node name="End" type="Sprite" parent="Beam"]
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position = Vector2( 0, 20 )
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texture = ExtResource( 3 )
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[node name="Upper" type="Sprite" parent="Beam"]
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position = Vector2( -20, -20 )
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scale = Vector2( 1, 0.5 )
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texture = ExtResource( 4 )
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centered = false
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[node name="RecreatingRectangleShape" parent="Beam" instance=ExtResource( 5 )]
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[node name="Gun" type="Node2D" parent="."]
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[node name="Sprite" type="Sprite" parent="Gun"]
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position = Vector2( 0, -40 )
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texture = ExtResource( 1 )
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