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https://github.com/Steffo99/looping-for-loops.git
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20 lines
438 B
GDScript3
20 lines
438 B
GDScript3
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extends Node2D
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var chain_icons: Array = [
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preload("res://Sprites/1.png"),
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preload("res://Sprites/2.png"),
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preload("res://Sprites/3.png")
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]
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func _ready():
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var children: Array = get_children()
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for i in len(children):
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if i == 0:
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children[i].set_active(true)
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else:
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children[i].set_active(false)
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if i < len(children) - 1:
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children[i].set_icon(chain_icons[i])
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children[i].connect("clicked", children[i+1], "activate")
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