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looping-for-loops/Objects/ScrollingObjects/Ghosts/GhostBlock.tscn

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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostBlock.gd" type="Script" id=1]
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[ext_resource path="res://Sprites/block_OFF.png" type="Texture" id=2]
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[ext_resource path="res://Objects/ScrollingObjects/Utilities/ConveyorScrollParent.tscn" type="PackedScene" id=3]
[ext_resource path="res://Objects/ScrollingObjects/Utilities/WrapParent.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Sprites/block_ON.png" type="Texture" id=5]
[sub_resource type="Animation" id=2]
resource_name = "Appear"
tracks/0/type = "value"
tracks/0/path = NodePath("Active:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
}
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[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 20, 20 )
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[node name="GhostBlock" type="KinematicBody2D"]
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script = ExtResource( 1 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
playback_speed = 3.0
anims/Appear = SubResource( 2 )
[node name="Inactive" type="Sprite" parent="."]
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texture = ExtResource( 2 )
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[node name="Active" type="Sprite" parent="."]
texture = ExtResource( 5 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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shape = SubResource( 1 )
[node name="ConveyorScrollParent" parent="." instance=ExtResource( 3 )]
[node name="WrapParent" parent="." instance=ExtResource( 4 )]
position = Vector2( 20, 0 )