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looping-for-loops/Scenes/Player.tscn

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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://Sprites/player_danny_devito.png" type="Texture" id=1]
[ext_resource path="res://Scripts/Player.gd" type="Script" id=2]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 20, 20 )
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[node name="Player" type="KinematicBody2D"]
collision_layer = 2
script = ExtResource( 2 )
jump_buffer_msec = 500.0
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[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )