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looping-for-loops/Scripts/ConveyorBelt.gd

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GDScript3
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extends StaticBody2D
class_name ConveyorBelt
# Speed (and direction) of the conveyor belt
export(float) var cb_speed = 100 setget set_cb_speed, get_cb_speed
export(bool) var randomize_gear_starting_position = false
func set_cb_speed(value):
cb_speed = value
$Gears.set_cb_speed(value)
func get_cb_speed():
return cb_speed
func _ready():
$Gears.set_randomize_start_position(randomize_gear_starting_position)
$Gears.set_cb_speed(cb_speed)
func get_relative_cb_speed(other_pos: Vector2):
var relative_position = other_pos - position
var speed_sign = sign(relative_position.dot(Vector2.UP.rotated(rotation)))
return speed_sign * cb_speed