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🧹 Remove unused scripts
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parent
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commit
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3 changed files with 0 additions and 26 deletions
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@ -1,4 +0,0 @@
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extends ScrollingObject2D
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class_name ScrollingArea
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@ -1,16 +0,0 @@
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extends Node
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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@ -49,11 +49,6 @@ _global_script_classes=[ {
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"language": "GDScript",
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"language": "GDScript",
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"path": "res://Objects/ScrollingObjects/Utilities/ScrollParent.gd"
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"path": "res://Objects/ScrollingObjects/Utilities/ScrollParent.gd"
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}, {
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}, {
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"base": "ScrollingObject2D",
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"class": "ScrollingArea",
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"language": "GDScript",
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"path": "res://ScrollingArea.gd"
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}, {
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"base": "Node2D",
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"base": "Node2D",
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"class": "WrapParent",
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"class": "WrapParent",
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"language": "GDScript",
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"language": "GDScript",
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@ -73,7 +68,6 @@ _global_script_class_icons={
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"Player": "",
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"Player": "",
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"Press": "",
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"Press": "",
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"ScrollParent": "",
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"ScrollParent": "",
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"ScrollingArea": "",
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"WrapParent": "",
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"WrapParent": "",
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"Wrapper": ""
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"Wrapper": ""
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}
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}
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