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🧹 Remove unused scripts

This commit is contained in:
Steffo 2020-10-04 18:20:07 +02:00
parent a7f3f9302c
commit 469a4bf4d6
3 changed files with 0 additions and 26 deletions

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@ -1,4 +0,0 @@
extends ScrollingObject2D
class_name ScrollingArea

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@ -1,16 +0,0 @@
extends Node
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass

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@ -49,11 +49,6 @@ _global_script_classes=[ {
"language": "GDScript", "language": "GDScript",
"path": "res://Objects/ScrollingObjects/Utilities/ScrollParent.gd" "path": "res://Objects/ScrollingObjects/Utilities/ScrollParent.gd"
}, { }, {
"base": "ScrollingObject2D",
"class": "ScrollingArea",
"language": "GDScript",
"path": "res://ScrollingArea.gd"
}, {
"base": "Node2D", "base": "Node2D",
"class": "WrapParent", "class": "WrapParent",
"language": "GDScript", "language": "GDScript",
@ -73,7 +68,6 @@ _global_script_class_icons={
"Player": "", "Player": "",
"Press": "", "Press": "",
"ScrollParent": "", "ScrollParent": "",
"ScrollingArea": "",
"WrapParent": "", "WrapParent": "",
"Wrapper": "" "Wrapper": ""
} }