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Remove uncollectible loops

This commit is contained in:
Steffo 2022-11-20 04:08:02 +01:00
parent 1eb53644a7
commit bb60e4d785
Signed by: steffo
GPG key ID: 6965406171929D01

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@ -331,9 +331,17 @@ position = Vector2( 1180, 460 )
[node name="Loop9" parent="LongJump" instance=ExtResource( 20 )]
position = Vector2( 100, 460 )
[node name="CrossLoop2" parent="LongJump" instance=ExtResource( 6 )]
[node name="CrossLoop2" type="Node2D" parent="LongJump"]
position = Vector2( 660, 280 )
[node name="Loop" parent="LongJump/CrossLoop2" instance=ExtResource( 20 )]
[node name="Loop2" parent="LongJump/CrossLoop2" instance=ExtResource( 20 )]
position = Vector2( 20, 20 )
[node name="Loop4" parent="LongJump/CrossLoop2" instance=ExtResource( 20 )]
position = Vector2( -20, 20 )
[node name="Loop" parent="LongJump" instance=ExtResource( 20 )]
position = Vector2( 140, 140 )
@ -899,6 +907,7 @@ position = Vector2( 14720, 360 )
stream = ExtResource( 32 )
volume_db = -11.362
autoplay = true
[connection signal="loop_collected" from="Player" to="LoopCountPanel" method="_on_Player_loop_collected"]
[connection signal="body_entered" from="Intro/WinDoor" to="Player" method="_on_WinDoor_body_entered"]
[connection signal="clicked" from="BuzzsawChoice/CBSpeedChangeButton" to="BuzzsawChoice/GhostGroup" method="toggle"]