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❇️ Create Conductor music module

This commit is contained in:
Steffo 2020-10-03 03:07:51 +02:00
parent 38f36d3438
commit c583045aa8
4 changed files with 88 additions and 2 deletions

8
Main.tscn Normal file
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@ -0,0 +1,8 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scenes/Conductor.tscn" type="PackedScene" id=1]
[node name="Main" type="Node2D"]
[node name="Conductor" parent="." instance=ExtResource( 1 )]
song_offset = 200000.0

12
Scenes/Conductor.tscn Normal file
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[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scripts/Conductor.gd" type="Script" id=1]
[node name="Conductor" type="Node"]
script = ExtResource( 1 )
[node name="Music" type="AudioStreamPlayer" parent="."]

60
Scripts/Conductor.gd Normal file
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extends Node
class_name Conductor
# The Conductor (optionally) plays a song, and sends signals based on the beats of the song.
# The beats per minute of the song
export(float, 1, 500) var song_bpm: float = 120
# Microseconds of silence present in the song
export(float, 0, 1000000) var song_offset: float = 0
# The time the song started playing at
var start_time: int
# The time of the last beat
var last_beat: int
# A song beat
signal beat
# Calculate the microseconds per beat
func usec_per_beat():
return 60000000 / song_bpm
# Returns microseconds since the song start
func song_time():
var current_time: int = OS.get_ticks_usec()
return current_time - start_time
# Return corrected microseconds (after applying the offset) since the song start
func corrected_time():
var song_time = song_time()
return song_time - song_offset
# Start playing the song
func play():
start_time = OS.get_ticks_usec()
$Music.play()
# Signal that a beat has happened
func beat():
pass
func _ready():
play()
func _process(delta):
var time = corrected_time()
if time - last_beat >= usec_per_beat():
emit_signal("beat")
last_beat = time
func _on_Conductor_beat():
print("Beat! %f" % song_time())

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@ -8,14 +8,20 @@
config_version=4
_global_script_classes=[ ]
_global_script_classes=[ {
"base": "Node",
"class": "Conductor",
"language": "GDScript",
"path": "res://Scripts/Conductor.gd"
} ]
_global_script_class_icons={
"Conductor": ""
}
[application]
config/name="ld47"
run/main_scene="res://Main.tscn"
[rendering]