mirror of
https://github.com/Steffo99/looping-for-loops.git
synced 2024-11-25 01:24:21 +00:00
❇️ Add very simple Player scene
This commit is contained in:
parent
4d9781b19e
commit
d8765e25f1
3 changed files with 30 additions and 4 deletions
|
@ -1,8 +1,12 @@
|
|||
[gd_scene load_steps=2 format=2]
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://Scenes/Conductor.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://Scenes/Player.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://Scenes/Conductor.tscn" type="PackedScene" id=2]
|
||||
|
||||
[node name="Main" type="Node2D"]
|
||||
|
||||
[node name="Conductor" parent="." instance=ExtResource( 1 )]
|
||||
[node name="Conductor" parent="." instance=ExtResource( 2 )]
|
||||
song_offset = 200000.0
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource( 1 )]
|
||||
position = Vector2( 293.919, 200.506 )
|
||||
|
|
16
Scenes/Player.tscn
Normal file
16
Scenes/Player.tscn
Normal file
|
@ -0,0 +1,16 @@
|
|||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://Sprites/placeholder_cat.jpg" type="Texture" id=1]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 22.5, 22.5 )
|
||||
|
||||
[node name="Player" type="KinematicBody2D"]
|
||||
collision_layer = 2
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
scale = Vector2( 0.25, 0.25 )
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource( 1 )
|
|
@ -21,7 +21,13 @@ _global_script_class_icons={
|
|||
[application]
|
||||
|
||||
config/name="ld47"
|
||||
run/main_scene="res://Main.tscn"
|
||||
run/main_scene="res://Scenes/Main.tscn"
|
||||
|
||||
[layer_names]
|
||||
|
||||
2d_render/layer_1="Default"
|
||||
2d_physics/layer_1="Default"
|
||||
2d_physics/layer_2="Player"
|
||||
|
||||
[rendering]
|
||||
|
||||
|
|
Loading…
Reference in a new issue