diff --git a/.media/icon-128x128_round.png b/.media/icon-128x128_round.png new file mode 100644 index 0000000..e6dfe47 --- /dev/null +++ b/.media/icon-128x128_round.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f6dbaf7d52c09981ac436b5525ab6e40c14400b53acfadcd1b8121902c2100b +size 31875 diff --git a/.media/icon-200x200.png b/.media/icon-200x200.png new file mode 100644 index 0000000..254fcbc --- /dev/null +++ b/.media/icon-200x200.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2cf1e3d54d7cc7defa309c73ef3b1cd50b802332c60a969c71151126765d7bcc +size 62047 diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 0000000..5966b73 --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,17 @@ +# Changelog + +## v1.2.0 + +- Introduced invincibility cheat (which went lost for a long time somewhere in the branches of the repository) +- Improved menu +- Removed unobtainable loops + +## v1.1.0 + +- Fix RNG not working on HTML5 (Firefox) +- Remove one block to stop players from getting stuck +- Fix button not toggling itself correctly + +## v1.0.0 + +Initial release. diff --git a/LICENSE b/LICENSE.txt similarity index 100% rename from LICENSE rename to LICENSE.txt diff --git a/NOTICE.md b/NOTICE.md new file mode 100644 index 0000000..3794615 --- /dev/null +++ b/NOTICE.md @@ -0,0 +1,16 @@ +# Attribution + +## Inspired by + +> ![](/Resources/loopsmeme.jpg) + +## Godot Engine + +[MIT License](https://github.com/godotengine/godot/blob/master/LICENSE.txt) + +## Music + +> "RetroFuture Clean", "Robobozo" +> Kevin MacLeod (incompetech.com) +> Licensed under Creative Commons: By Attribution 3.0 +> http://creativecommons.org/licenses/by/3.0/ \ No newline at end of file diff --git a/README.md b/README.md index 3c58758..c3a1002 100644 --- a/README.md +++ b/README.md @@ -1,80 +1,21 @@ -# Looping for Lööps +
-_A fruity looping platformer_ +![](.media/icon-128x128_round.png) -## Ludum Dare 47: Jam Entry +# Looping for lööps -[![](https://img.shields.io/badge/overall-3.4-yellowgreen) -![](https://img.shields.io/badge/fun-3.4-yellowgreen) -![](https://img.shields.io/badge/innovation-3.1-yellowgreen) -![](https://img.shields.io/badge/theme-3.1-yellowgreen) -![](https://img.shields.io/badge/graphics-3.5-yellowgreen) -![](https://img.shields.io/badge/humor-3.4-yellowgreen) -![](https://img.shields.io/badge/mood-3.3-yellowgreen)](https://ldjam.com/events/ludum-dare/47/$216472) +A fruit-lööping platformer -![](/Sprites/clock.png) +
-## About +## Links -Loopy the cat wandered to a fruity loops factory, and there he ate so much that he got stuck in a giant fruit loop! - -Now he wants to go back home, but the exit is on a looping conveyor belt with buttons, pistons, lasers, and buzzsaws! -_(Why are there death traps in a factory?)_ - -Complete **platforming challenges** to collect **loops**, and get to the exit with the most loops possible! - -![](/Sprites/saw.png) - -## Controls - -- **A** / **←** - Move left -- **D** / **→** - Move right -- **W** / **↑** - Jump -- **Hold W** / **Hold ↑** - Jump higher! -- **LMB** _(Left Mouse Button)_ - Activate buttons to trigger something - -### Developer Cheats - -- **F9** - Invincibility - -> Don't use these, the game **WILL** break! - -- **F6** - Slow down the conveyor belt -- **F7** - Speed up the conveyor belt +[![Ludum Dare 47 Jam](https://img.shields.io/badge/ludum_dare_47-jam-%23EE5533)](https://ldjam.com/events/ludum-dare/47/$216472) +  +[![Published on Itch.io](https://img.shields.io/badge/itch.io-published-%2390ce59)](https://steffo.itch.io/looping-for-loops) ## Screenshots ![](/Resources/screenshot1.png) ![](/Resources/screenshot2.png) - -## License info - -### Godot Engine - -[MIT License](https://github.com/godotengine/godot/blob/master/LICENSE.txt) - -### Music - -> "RetroFuture Clean", "Robobozo" -> Kevin MacLeod (incompetech.com) -> Licensed under Creative Commons: By Attribution 3.0 -> http://creativecommons.org/licenses/by/3.0/ - -## Inspired by - -> ![](/Resources/loopsmeme.jpg) - -## Changelog - -### v1.2.0 - -- Introduced invincibility cheat (which went lost for a long time somewhere in the branches of the repository) -- Improved menu -- Removed unobtainable loops - -### v1.1.0 - -- Fix RNG not working on HTML5 (Firefox) -- Remove one block to stop players from getting stuck -- Fix button not toggling itself correctly