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z|8WSPVef+$!vjVavbXhXjmj$RwdUK`+GqOlwjk%xT4V>epgzy;6M{CtyJ4Fn;0b_; zYy=NXi4Jv^Y z|MIN8jt5p}GKG?I44w>Lv_D-rou-wpYoDN_4&^|Di!n0#wUDmd;bmdQQsq>I!p6>Q=LaQcV)@V0Beq=Q|sbk Mj4TXq=pTvtFQ5Opm;e9( From 93915654eea0d79c15934aa59e96b959620dd18e Mon Sep 17 00:00:00 2001 From: Francesca Peres Date: Mon, 5 Oct 2020 21:10:22 +0200 Subject: [PATCH 2/4] clocks --- Sprites/wall-clocks.png | 3 +++ 1 file changed, 3 insertions(+) create mode 100644 Sprites/wall-clocks.png diff --git a/Sprites/wall-clocks.png b/Sprites/wall-clocks.png new file mode 100644 index 0000000..1989486 --- /dev/null +++ b/Sprites/wall-clocks.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:119e9b99bf78982ff044af4c6b688e5758afb3e909c42291e67fa1638ff18409 +size 941514 From fb080f34103cfae09c7eec50d1f6513e4bb3351c Mon Sep 17 00:00:00 2001 From: Maxim Lobovsky Date: Mon, 5 Oct 2020 21:50:03 +0200 Subject: [PATCH 3/4] add level one of max trials --- Objects/Levels/max_level_1.tscn | 250 ++++++++++++++++++++++++++++++++ 1 file changed, 250 insertions(+) create mode 100644 Objects/Levels/max_level_1.tscn diff --git a/Objects/Levels/max_level_1.tscn b/Objects/Levels/max_level_1.tscn new file mode 100644 index 0000000..f7514a9 --- /dev/null +++ b/Objects/Levels/max_level_1.tscn @@ -0,0 +1,250 @@ +[gd_scene load_steps=8 format=2] + +[ext_resource path="res://Objects/ScrollingObjects/ScrollingPipe.tscn" type="PackedScene" id=1] +[ext_resource path="res://Objects/ScrollingObjects/Buttons/GameButton.tscn" type="PackedScene" id=2] +[ext_resource path="res://Objects/ScrollingObjects/ScrollingLaser.tscn" type="PackedScene" id=3] +[ext_resource path="res://Objects/ScrollingObjects/Utilities/ScrollingPipesTileMap.tscn" type="PackedScene" id=4] +[ext_resource path="res://Objects/ScrollingObjects/Buzzsaw.tscn" type="PackedScene" id=5] +[ext_resource path="res://Objects/ScrollingObjects/Loop.tscn" type="PackedScene" id=6] +[ext_resource path="res://Objects/ScrollingObjects/Press.tscn" type="PackedScene" id=7] + +[node name="Node2D" type="Node2D"] + +[node name="ScrollingPipe" parent="." instance=ExtResource( 1 )] +position = Vector2( 1280, 0 ) + +[node name="TileMap" parent="ScrollingPipe" instance=ExtResource( 4 )] +tile_data = PoolIntArray( 655331, 0, 0, 655332, 0, 65537, 655333, 0, 65537, 655334, 0, 65537, 655335, 0, 65537, 655336, 0, 65537, 655337, 0, 1, 720867, 0, 65536, 720873, 0, 65536, 786407, 0, 65536, 786409, 0, 65536, 851943, 0, 65536, 851945, 0, 65536, 917474, 0, 0, 917475, 0, 65537, 917476, 0, 65537, 917477, 0, 65537, 917478, 0, 65537, 917479, 0, 131073, 917481, 0, 65536, 983010, 0, 65536, 983017, 0, 65536, 983018, 0, 65537, 983019, 0, 65537, 983020, 0, 65537, 983021, 0, 65537, 983022, 0, 65537, 983023, 0, 65537, 983024, 0, 65537, 1048546, 0, 65536, 1048548, 0, 65537, 1048549, 0, 65537, 1048550, 0, 65537, 1048551, 0, 65537, 1048552, 0, 65537, 1048553, 0, 131073, 1114082, 0, 65536 ) + +[node name="Node2D" type="Node2D" parent="."] +position = Vector2( 660, 60 ) + +[node name="GameButton" parent="Node2D" instance=ExtResource( 2 )] +position = Vector2( -200, 0 ) + +[node name="Laser" parent="Node2D" instance=ExtResource( 3 )] +position = Vector2( 0, 100 ) + +[node name="Node2D2" type="Node2D" parent="."] +position = Vector2( 620, 60 ) + +[node name="GameButton" parent="Node2D2" instance=ExtResource( 2 )] +position = Vector2( -40, 0 ) + +[node name="Laser" parent="Node2D2" instance=ExtResource( 3 )] +position = Vector2( 0, 100 ) + +[node name="Node2D3" type="Node2D" parent="."] +position = Vector2( 580, 60 ) + +[node name="GameButton" parent="Node2D3" instance=ExtResource( 2 )] +position = Vector2( 40, 0 ) + +[node name="Laser" parent="Node2D3" instance=ExtResource( 3 )] +position = Vector2( 0, 100 ) + +[node name="Loops" type="Node2D" parent="."] +position = Vector2( 240, 300 ) + +[node name="Loop" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 0, 40 ) + +[node name="Loop2" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 20, 20 ) + +[node name="Loop3" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 0, 20 ) + +[node name="Loop4" parent="Loops" instance=ExtResource( 6 )] + +[node name="Loop5" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 20, 0 ) + +[node name="Loop6" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 20, 40 ) + +[node name="Loop7" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 0, -20 ) + +[node name="Loop8" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 20, -20 ) + +[node name="Loop9" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 40, 40 ) + +[node name="Loop10" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 60, 40 ) + +[node name="Loop11" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 40, 20 ) + +[node name="Loop12" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 60, 20 ) + +[node name="Loop13" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 40, 0 ) + +[node name="Loop14" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 60, 0 ) + +[node name="Loop25" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 100, 20 ) + +[node name="Loop28" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 100, 40 ) + +[node name="Loop29" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 120, 40 ) + +[node name="Loop30" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 140, 40 ) + +[node name="Loop26" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 80, 20 ) + +[node name="Loop27" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 80, 40 ) + +[node name="Loop16" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( -20, 40 ) + +[node name="Loop17" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( -40, 20 ) + +[node name="Loop18" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( -20, 20 ) + +[node name="Loop19" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( -40, 0 ) + +[node name="Loop20" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( -20, 0 ) + +[node name="Loop21" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( -40, -20 ) + +[node name="Loop22" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( -20, -20 ) + +[node name="Loop23" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( -20, -40 ) + +[node name="Loop24" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( -40, -40 ) + +[node name="Loop15" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( -40, 40 ) + +[node name="Loop31" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 760, 160 ) + +[node name="Loop32" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 960, 240 ) + +[node name="Loop33" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 840, 180 ) + +[node name="Loop34" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 920, 220 ) + +[node name="Loop35" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 680, 200 ) + +[node name="Loop36" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 880, 200 ) + +[node name="Loop37" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 800, 160 ) + +[node name="Loop38" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 720, 180 ) + +[node name="Loop39" parent="Loops" instance=ExtResource( 6 )] +position = Vector2( 640, 220 ) + +[node name="Node2D4" type="Node2D" parent="."] +position = Vector2( 540, 60 ) + +[node name="GameButton" parent="Node2D4" instance=ExtResource( 2 )] +position = Vector2( 160, 0 ) + +[node name="Laser" parent="Node2D4" instance=ExtResource( 3 )] +position = Vector2( 0, 100 ) + +[node name="Node2D5" type="Node2D" parent="."] +position = Vector2( 500, 60 ) + +[node name="GameButton" parent="Node2D5" instance=ExtResource( 2 )] +position = Vector2( 40, 0 ) + +[node name="Laser" parent="Node2D5" instance=ExtResource( 3 )] +position = Vector2( 0, 100 ) + +[node name="Node2D6" type="Node2D" parent="."] +position = Vector2( 460, 60 ) + +[node name="GameButton" parent="Node2D6" instance=ExtResource( 2 )] +position = Vector2( -40, 0 ) + +[node name="Laser" parent="Node2D6" instance=ExtResource( 3 )] +position = Vector2( 0, 100 ) + +[node name="Node2D7" type="Node2D" parent="."] +position = Vector2( 420, 60 ) + +[node name="GameButton" parent="Node2D7" instance=ExtResource( 2 )] +position = Vector2( 80, 0 ) + +[node name="Laser" parent="Node2D7" instance=ExtResource( 3 )] +position = Vector2( 0, 100 ) + +[node name="Node2D8" type="Node2D" parent="."] +position = Vector2( 700, 60 ) + +[node name="GameButton" parent="Node2D8" instance=ExtResource( 2 )] +position = Vector2( -40, 0 ) + +[node name="Laser" parent="Node2D8" instance=ExtResource( 3 )] +position = Vector2( 0, 100 ) + +[node name="Buzzsaw" parent="." instance=ExtResource( 5 )] +position = Vector2( 100, 280 ) + +[node name="Press" parent="." instance=ExtResource( 7 )] +position = Vector2( 820, 0 ) + +[node name="Press2" parent="." instance=ExtResource( 7 )] +position = Vector2( 900, 0 ) +subbeat_offset = 2 + +[node name="Press3" parent="." instance=ExtResource( 7 )] +position = Vector2( 980, 0 ) +subbeat_offset = 4 + +[node name="Press4" parent="." instance=ExtResource( 7 )] +position = Vector2( 1060, 0 ) +subbeat_offset = 6 + +[node name="Press5" parent="." instance=ExtResource( 7 )] +position = Vector2( 1140, 0 ) +subbeat_offset = 8 + +[node name="Press6" parent="." instance=ExtResource( 7 )] +position = Vector2( 1220, 0 ) +subbeat_offset = 10 +[connection signal="clicked" from="Node2D/GameButton" to="Node2D/Laser" method="toggle"] +[connection signal="clicked" from="Node2D/GameButton" to="Node2D/GameButton" method="toggle"] +[connection signal="clicked" from="Node2D2/GameButton" to="Node2D2/Laser" method="toggle"] +[connection signal="clicked" from="Node2D2/GameButton" to="Node2D2/GameButton" method="toggle"] +[connection signal="clicked" from="Node2D3/GameButton" to="Node2D3/Laser" method="toggle"] +[connection signal="clicked" from="Node2D3/GameButton" to="Node2D3/GameButton" method="toggle"] +[connection signal="clicked" from="Node2D4/GameButton" to="Node2D4/GameButton" method="toggle"] +[connection signal="clicked" from="Node2D4/GameButton" to="Node2D4/Laser" method="toggle"] +[connection signal="clicked" from="Node2D5/GameButton" to="Node2D5/GameButton" method="toggle"] +[connection signal="clicked" from="Node2D5/GameButton" to="Node2D5/Laser" method="toggle"] +[connection signal="clicked" from="Node2D6/GameButton" to="Node2D6/GameButton" method="toggle"] +[connection signal="clicked" from="Node2D6/GameButton" to="Node2D6/Laser" method="toggle"] +[connection signal="clicked" from="Node2D7/GameButton" to="Node2D7/GameButton" method="toggle"] +[connection signal="clicked" from="Node2D7/GameButton" to="Node2D7/Laser" method="toggle"] +[connection signal="clicked" from="Node2D8/GameButton" to="Node2D8/GameButton" method="toggle"] +[connection signal="clicked" from="Node2D8/GameButton" to="Node2D8/Laser" method="toggle"] From ac7ac63c11090508ad4187234d78db579f435412 Mon Sep 17 00:00:00 2001 From: Francesca Peres Date: Mon, 5 Oct 2020 22:10:50 +0200 Subject: [PATCH 4/4] wall-furnace (last one) --- Sprites/wall-furnace.png | 3 +++ 1 file changed, 3 insertions(+) create mode 100644 Sprites/wall-furnace.png diff --git a/Sprites/wall-furnace.png b/Sprites/wall-furnace.png new file mode 100644 index 0000000..24728f9 --- /dev/null +++ b/Sprites/wall-furnace.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a7caec848d5fb01e29e1dabc8b73ba074151c43893c9fadc4fb31b0fab793949 +size 802475