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https://github.com/Steffo99/looping-for-loops.git
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modified loop animation on pickup
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parent
008a31a3b2
commit
ff85418c53
2 changed files with 40 additions and 3 deletions
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@ -14,4 +14,10 @@ func _ready():
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func _on_Loop_body_entered(body):
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emit_signal("picked_up")
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$AnimationPlayer.play("pop fade out")
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func _on_AnimationPlayer_animation_finished(anim_name):
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queue_free()
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@ -1,4 +1,4 @@
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[gd_scene load_steps=6 format=2]
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://Sprites/lööp.png" type="Texture" id=1]
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[ext_resource path="res://Objects/ScrollingObjects/Loop.gd" type="Script" id=2]
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@ -6,8 +6,35 @@
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[ext_resource path="res://Objects/ScrollingObjects/Utilities/WrapParent.tscn" type="PackedScene" id=4]
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[sub_resource type="CapsuleShape2D" id=1]
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radius = 5.52907
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height = 4.30358
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radius = 12.413
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height = 3.55013
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[sub_resource type="Animation" id=2]
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resource_name = "pop fade out"
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tracks/0/type = "value"
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tracks/0/path = NodePath("Sprite:scale")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 1 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Vector2( 1, 1 ), Vector2( 2, 2 ) ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("Sprite:modulate")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 1 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
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}
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[node name="Loop" type="Area2D"]
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collision_layer = 32
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@ -24,4 +51,8 @@ shape = SubResource( 1 )
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[node name="WrapParent" parent="." instance=ExtResource( 4 )]
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position = Vector2( 8.5, 0 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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"anims/pop fade out" = SubResource( 2 )
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[connection signal="body_entered" from="." to="." method="_on_Loop_body_entered"]
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[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]
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