[gd_scene load_steps=2 format=2] [ext_resource path="res://Tilesets/Pipes.tres" type="TileSet" id=1] [node name="TileMap" type="TileMap"] tile_set = ExtResource( 1 ) cell_size = Vector2( 40, 40 ) cell_quadrant_size = 40 collision_use_kinematic = true collision_layer = 8 collision_mask = 2 format = 1