[gd_scene load_steps=4 format=2] [ext_resource path="res://Scenes/Wall.tscn" type="PackedScene" id=1] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 20, 360 ) [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 680, 20 ) [node name="SingleScreenWalls" type="Node2D"] [node name="WallLeft" type="StaticBody2D" parent="." instance=ExtResource( 1 )] collision_layer = 16 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="WallLeft"] position = Vector2( -20, 360 ) shape = SubResource( 1 ) [node name="WallRight" type="StaticBody2D" parent="." instance=ExtResource( 1 )] collision_layer = 16 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="WallRight"] position = Vector2( 1300, 360 ) shape = SubResource( 1 ) [node name="WallTop" type="StaticBody2D" parent="." instance=ExtResource( 1 )] collision_layer = 16 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="WallTop"] position = Vector2( 640, -20 ) shape = SubResource( 2 )