[gd_scene load_steps=12 format=2] [ext_resource path="res://Tilesets/Pipes.tres" type="TileSet" id=1] [ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostBlock.gd" type="Script" id=2] [ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostGroup.gd" type="Script" id=3] [ext_resource path="res://Objects/ScrollingObjects/Loop.tscn" type="PackedScene" id=4] [ext_resource path="res://Objects/ScrollingObjects/Buttons/GameButton.tscn" type="PackedScene" id=5] [ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostGroup.tscn" type="PackedScene" id=6] [ext_resource path="res://Objects/ScrollingObjects/Buttons/GameButton.gd" type="Script" id=7] [ext_resource path="res://Objects/ScrollingObjects/Loop.gd" type="Script" id=8] [ext_resource path="res://Objects/ScrollingObjects/Utilities/ScrollingPipesTileMap.tscn" type="PackedScene" id=9] [ext_resource path="res://Objects/ScrollingObjects/ScrollingPipe.tscn" type="PackedScene" id=10] [ext_resource path="res://Objects/ScrollingObjects/Ghosts/GhostBlock.tscn" type="PackedScene" id=11] [node name="Toggles" type="Node2D"] position = Vector2( 2400, 0 ) [node name="ScrollingPipe2" type="KinematicBody2D" parent="." instance=ExtResource( 10 )] collision_layer = 8 collision_mask = 2 motion/sync_to_physics = true [node name="TileMap" type="TileMap" parent="ScrollingPipe2" instance=ExtResource( 9 )] tile_set = ExtResource( 1 ) cell_size = Vector2( 40, 40 ) cell_quadrant_size = 40 collision_use_kinematic = true collision_layer = 8 collision_mask = 2 format = 1 tile_data = PoolIntArray( 720877, 0, 65536, 720881, 0, 65536, 720885, 0, 65536, 720889, 0, 0, 720890, 0, 65537, 720891, 0, 65537, 720892, 0, 65537, 720893, 0, 1, 786413, 0, 65536, 786417, 0, 65536, 786421, 0, 65536, 786425, 0, 65536, 786429, 0, 65536, 851948, 0, 0, 851949, 0, 131073, 851953, 0, 65536, 851957, 0, 65536, 851961, 0, 65536, 851965, 0, 65536, 917483, 0, 0, 917484, 0, 131073, 917489, 0, 65536, 917493, 0, 65536, 917497, 0, 65536, 917501, 0, 65536, 983018, 0, 0, 983019, 0, 131073, 983025, 0, 65536, 983029, 0, 65536, 983033, 0, 65536, 983037, 0, 65536, 1048553, 0, 0, 1048554, 0, 131073, 1114088, 0, 0, 1114089, 0, 131073 ) [node name="Loop5" type="Area2D" parent="." instance=ExtResource( 4 )] position = Vector2( -580, 380 ) collision_layer = 32 collision_mask = 2 script = ExtResource( 8 ) [node name="Loop6" type="Area2D" parent="." instance=ExtResource( 4 )] position = Vector2( -420, 380 ) collision_layer = 32 collision_mask = 2 script = ExtResource( 8 ) [node name="Loop7" type="Area2D" parent="." instance=ExtResource( 4 )] position = Vector2( -260, 380 ) collision_layer = 32 collision_mask = 2 script = ExtResource( 8 ) [node name="Loop17" type="Area2D" parent="." instance=ExtResource( 4 )] position = Vector2( -100, 380 ) collision_layer = 32 collision_mask = 2 script = ExtResource( 8 ) [node name="Loop9" type="Area2D" parent="." instance=ExtResource( 4 )] position = Vector2( -740, 380 ) collision_layer = 32 collision_mask = 2 script = ExtResource( 8 ) [node name="GhostGroup2" type="Node2D" parent="." instance=ExtResource( 6 )] position = Vector2( -700, 420 ) script = ExtResource( 3 ) [node name="GameButton" type="Area2D" parent="GhostGroup2" instance=ExtResource( 5 )] position = Vector2( 200, -160 ) collision_layer = 8 collision_mask = 2147483648 script = ExtResource( 7 ) [node name="GameButton2" type="Area2D" parent="GhostGroup2" instance=ExtResource( 5 )] position = Vector2( 560, 160 ) collision_layer = 8 collision_mask = 2147483648 script = ExtResource( 7 ) is_active = false [node name="GhostBlock" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] script = ExtResource( 2 ) [node name="GhostBlock2" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 40, 0 ) script = ExtResource( 2 ) [node name="GhostBlock3" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 80, 0 ) script = ExtResource( 2 ) [node name="GhostBlock4" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 160, 0 ) script = ExtResource( 2 ) [node name="GhostBlock5" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 200, 0 ) script = ExtResource( 2 ) [node name="GhostBlock6" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 240, 0 ) script = ExtResource( 2 ) [node name="GhostBlock7" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 320, 0 ) script = ExtResource( 2 ) [node name="GhostBlock8" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 360, 0 ) script = ExtResource( 2 ) [node name="GhostBlock9" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 400, 0 ) script = ExtResource( 2 ) [node name="GhostBlock10" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 120, 200 ) script = ExtResource( 2 ) is_active = false [node name="GhostBlock11" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 120, 240 ) script = ExtResource( 2 ) is_active = false [node name="GhostBlock12" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 280, 200 ) script = ExtResource( 2 ) is_active = false [node name="GhostBlock13" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 280, 240 ) script = ExtResource( 2 ) is_active = false [node name="GhostBlock14" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 440, 200 ) script = ExtResource( 2 ) is_active = false [node name="GhostBlock15" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 440, 240 ) script = ExtResource( 2 ) is_active = false [node name="GhostBlock16" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 600, 200 ) script = ExtResource( 2 ) [node name="GhostBlock17" type="StaticBody2D" parent="GhostGroup2" instance=ExtResource( 11 )] position = Vector2( 600, 240 ) script = ExtResource( 2 ) [node name="Loop10" type="Area2D" parent="." instance=ExtResource( 4 )] position = Vector2( -720, 620 ) collision_layer = 32 collision_mask = 2 script = ExtResource( 8 ) [node name="Loop11" type="Area2D" parent="." instance=ExtResource( 4 )] position = Vector2( -700, 640 ) collision_layer = 32 collision_mask = 2 script = ExtResource( 8 ) [node name="Loop12" type="Area2D" parent="." instance=ExtResource( 4 )] position = Vector2( -680, 620 ) collision_layer = 32 collision_mask = 2 script = ExtResource( 8 ) [node name="Loop13" type="Area2D" parent="." instance=ExtResource( 4 )] position = Vector2( -680, 660 ) collision_layer = 32 collision_mask = 2 script = ExtResource( 8 ) [node name="Loop8" type="Area2D" parent="." instance=ExtResource( 4 )] position = Vector2( -720, 660 ) collision_layer = 32 collision_mask = 2 script = ExtResource( 8 ) [node name="Loop14" type="Area2D" parent="." instance=ExtResource( 4 )] position = Vector2( -340, 660 ) collision_layer = 32 collision_mask = 2 script = ExtResource( 8 ) [node name="Loop15" type="Area2D" parent="." instance=ExtResource( 4 )] position = Vector2( -500, 660 ) collision_layer = 32 collision_mask = 2 script = ExtResource( 8 ) [node name="Loop16" type="Area2D" parent="." instance=ExtResource( 4 )] position = Vector2( -180, 660 ) collision_layer = 32 collision_mask = 2 script = ExtResource( 8 ) [connection signal="body_entered" from="Loop5" to="Loop5" method="_on_Loop_body_entered"] [connection signal="body_entered" from="Loop6" to="Loop6" method="_on_Loop_body_entered"] [connection signal="body_entered" from="Loop7" to="Loop7" method="_on_Loop_body_entered"] [connection signal="body_entered" from="Loop17" to="Loop17" method="_on_Loop_body_entered"] [connection signal="body_entered" from="Loop9" to="Loop9" method="_on_Loop_body_entered"] [connection signal="clicked" from="GhostGroup2/GameButton" to="GhostGroup2" method="toggle"] [connection signal="clicked" from="GhostGroup2/GameButton" to="GhostGroup2/GameButton" method="_on_GameButton_clicked"] [connection signal="input_event" from="GhostGroup2/GameButton" to="GhostGroup2/GameButton" method="_on_GameButton_input_event"] [connection signal="clicked" from="GhostGroup2/GameButton2" to="GhostGroup2" method="toggle"] [connection signal="clicked" from="GhostGroup2/GameButton2" to="GhostGroup2/GameButton2" method="_on_GameButton_clicked"] [connection signal="input_event" from="GhostGroup2/GameButton2" to="GhostGroup2/GameButton2" method="_on_GameButton_input_event"] [connection signal="body_entered" from="Loop10" to="Loop10" method="_on_Loop_body_entered"] [connection signal="body_entered" from="Loop11" to="Loop11" method="_on_Loop_body_entered"] [connection signal="body_entered" from="Loop12" to="Loop12" method="_on_Loop_body_entered"] [connection signal="body_entered" from="Loop13" to="Loop13" method="_on_Loop_body_entered"] [connection signal="body_entered" from="Loop8" to="Loop8" method="_on_Loop_body_entered"] [connection signal="body_entered" from="Loop14" to="Loop14" method="_on_Loop_body_entered"] [connection signal="body_entered" from="Loop15" to="Loop15" method="_on_Loop_body_entered"] [connection signal="body_entered" from="Loop16" to="Loop16" method="_on_Loop_body_entered"]