[gd_scene load_steps=4 format=2] [ext_resource path="res://Sprites/conveyor_gear.png" type="Texture" id=1] [ext_resource path="res://Scripts/Gear.gd" type="Script" id=2] [sub_resource type="Animation" id=2] resource_name = "SpinClockwise" loop = true tracks/0/type = "value" tracks/0/path = NodePath("Gear1:rotation_degrees") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ 0.0, 360.0 ] } [node name="Gear" type="Node2D"] position = Vector2( -400, 0 ) script = ExtResource( 2 ) [node name="Gear1" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/SpinClockwise = SubResource( 2 )