[gd_scene load_steps=6 format=2] [ext_resource path="res://Sprites/button.png" type="Texture" id=1] [ext_resource path="res://Objects/ScrollingObjects/Buttons/GameButton.gd" type="Script" id=2] [ext_resource path="res://Objects/ScrollingObjects/Utilities/ConveyorScrollParent.tscn" type="PackedScene" id=3] [ext_resource path="res://Objects/ScrollingObjects/Utilities/WrapParent.tscn" type="PackedScene" id=4] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 20, 20 ) [node name="GameButton" type="Area2D"] collision_layer = 8 collision_mask = 2147483648 script = ExtResource( 2 ) [node name="KinematicBody2D" type="KinematicBody2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="KinematicBody2D"] shape = SubResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="ConveyorScrollParent" parent="." instance=ExtResource( 3 )] [node name="WrapParent" parent="." instance=ExtResource( 4 )] [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="Icon" type="Sprite" parent="."] [connection signal="input_event" from="." to="." method="_on_GameButton_input_event"]