[gd_scene load_steps=4 format=2] [ext_resource path="res://Sprites/player_danny_devito.png" type="Texture" id=1] [ext_resource path="res://Scripts/Player.gd" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 20, 20 ) [node name="Player" type="KinematicBody2D"] collision_layer = 2 script = ExtResource( 2 ) jump_buffer_msec = 500.0 [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 )