[gd_scene load_steps=10 format=2] [ext_resource path="res://Sprites/Gatto/Donut.tres" type="SpriteFrames" id=1] [ext_resource path="res://Objects/SpecialObjects/Player.gd" type="Script" id=2] [ext_resource path="res://Sprites/Gatto/Body.tres" type="SpriteFrames" id=3] [ext_resource path="res://Sprites/Gatto/Legs.tres" type="SpriteFrames" id=4] [ext_resource path="res://Sprites/white.png" type="Texture" id=5] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 19, 19 ) [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 17, 17 ) [sub_resource type="Animation" id=3] resource_name = "FadeToBlack" tracks/0/type = "value" tracks/0/path = NodePath(".:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 0, 0, 0, 0 ), Color( 0, 0, 0, 1 ) ] } [sub_resource type="Animation" id=4] resource_name = "FadeToWhite" tracks/0/type = "value" tracks/0/path = NodePath(".:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 1 ), "transitions": PoolRealArray( 1, 1 ), "update": 0, "values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ] } [node name="Player" type="KinematicBody2D"] z_index = 1 collision_layer = 2 collision_mask = 2147483677 script = ExtResource( 2 ) jump_speed = 496.0 [node name="Body" type="AnimatedSprite" parent="."] frames = ExtResource( 3 ) animation = "neutral" playing = true [node name="Donut" type="AnimatedSprite" parent="."] z_index = 1 frames = ExtResource( 1 ) animation = "neutral" playing = true [node name="Legs" type="AnimatedSprite" parent="."] z_index = 2 frames = ExtResource( 4 ) animation = "neutral" playing = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="Area2D" type="Area2D" parent="."] input_pickable = false collision_layer = 2 collision_mask = 29 [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] shape = SubResource( 2 ) [node name="FadeTo" type="Sprite" parent="."] modulate = Color( 0, 0, 0, 0 ) z_index = 4096 texture = ExtResource( 5 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="FadeTo"] anims/FadeToBlack = SubResource( 3 ) anims/FadeToWhite = SubResource( 4 ) [connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"] [connection signal="animation_finished" from="FadeTo/AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]