extends ScrollParent class_name ConveyorScrollParent onready var conveyor_belt: ConveyorBelt = null func _enter_tree(): conveyor_belt = get_tree().current_scene.get_node("ConveyorBelt") conveyor_belt.connect("cb_speed_changed", self, "_on_ConveyorBelt_cb_speed_changed") func _on_ConveyorBelt_cb_speed_changed(old, new): scroll_velocity.x = new