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12 lines
319 B
GDScript
12 lines
319 B
GDScript
extends Node2D
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class_name WrapParent
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onready var parent: Node2D = get_parent()
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onready var wrapper: Wrapper = get_tree().current_scene.get_node("Wrapper")
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onready var absolute_position: Vector2 = parent.position
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func _physics_process(_delta):
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if global_position.x <= 0:
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parent.position.x += wrapper.total_length
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