mirror of
https://github.com/Steffo99/looping-for-loops.git
synced 2024-11-22 08:04:23 +00:00
21 lines
413 B
Text
21 lines
413 B
Text
[gd_scene load_steps=2 format=2]
|
|
|
|
[sub_resource type="GDScript" id=1]
|
|
script/source = "extends Node
|
|
|
|
|
|
var loops_collected
|
|
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready():
|
|
pass # Replace with function body.
|
|
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
#func _process(delta):
|
|
# pass
|
|
"
|
|
|
|
[node name="GameStats" type="Node"]
|
|
script = SubResource( 1 )
|