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https://github.com/Steffo99/looping-for-loops.git
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18 lines
437 B
GDScript
18 lines
437 B
GDScript
extends Node2D
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var cb_speed: float setget set_cb_speed, get_cb_speed
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var randomize_start_position: bool = false
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func set_cb_speed(value):
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cb_speed = value
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$AnimationPlayer.playback_speed = -value / 80
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$AnimationPlayer.play("SpinClockwise")
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if randomize_start_position:
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var offset = GLOBAL.rng.randf_range(0.0, 1.0)
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$AnimationPlayer.seek(offset, true)
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randomize_start_position = false
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func get_cb_speed():
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return cb_speed
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