mirror of
https://github.com/Steffo99/looping-for-loops.git
synced 2024-11-24 17:14:22 +00:00
199 lines
6.1 KiB
Text
199 lines
6.1 KiB
Text
; Engine configuration file.
|
|
; It's best edited using the editor UI and not directly,
|
|
; since the parameters that go here are not all obvious.
|
|
;
|
|
; Format:
|
|
; [section] ; section goes between []
|
|
; param=value ; assign values to parameters
|
|
|
|
config_version=4
|
|
|
|
_global_script_classes=[ {
|
|
"base": "Area2D",
|
|
"class": "Buzzsaw",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/ScrollingObjects/Buzzsaw.gd"
|
|
}, {
|
|
"base": "GameButton",
|
|
"class": "CBSpeedChangeButton",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/ScrollingObjects/Buttons/CBSpeedChangeButton.gd"
|
|
}, {
|
|
"base": "Node2D",
|
|
"class": "Clock",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/SpecialObjects/Clock.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "Conductor",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/SpecialObjects/Conductor.gd"
|
|
}, {
|
|
"base": "StaticBody2D",
|
|
"class": "ConveyorBelt",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/ConveyorBelt/ConveyorBelt.gd"
|
|
}, {
|
|
"base": "ScrollParent",
|
|
"class": "ConveyorScrollParent",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/ScrollingObjects/Utilities/ConveyorScrollParent.gd"
|
|
}, {
|
|
"base": "Node2D",
|
|
"class": "GameButton",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/ScrollingObjects/Buttons/GameButton.gd"
|
|
}, {
|
|
"base": "Node2D",
|
|
"class": "GameButtonChain",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/ScrollingObjects/Buttons/GameButtonChain.gd"
|
|
}, {
|
|
"base": "KinematicBody2D",
|
|
"class": "GhostBlock",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/ScrollingObjects/Ghosts/GhostBlock.gd"
|
|
}, {
|
|
"base": "Node2D",
|
|
"class": "GhostGroup",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/ScrollingObjects/Ghosts/GhostGroup.gd"
|
|
}, {
|
|
"base": "Node2D",
|
|
"class": "Laser",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/Laser.gd"
|
|
}, {
|
|
"base": "Area2D",
|
|
"class": "Loop",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/ScrollingObjects/Loop.gd"
|
|
}, {
|
|
"base": "Panel",
|
|
"class": "LoopCountPanel",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/SpecialObjects/UI/LoopCountPanel.gd"
|
|
}, {
|
|
"base": "Control",
|
|
"class": "Menu",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/Menu.gd"
|
|
}, {
|
|
"base": "KinematicBody2D",
|
|
"class": "Player",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/SpecialObjects/Player.gd"
|
|
}, {
|
|
"base": "KinematicBody2D",
|
|
"class": "Press",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/ScrollingObjects/Press.gd"
|
|
}, {
|
|
"base": "CollisionShape2D",
|
|
"class": "RecreatingRectangleShape",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/ScrollingObjects/RecreatingRectangleShape.gd"
|
|
}, {
|
|
"base": "Node",
|
|
"class": "ScrollParent",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/ScrollingObjects/Utilities/ScrollParent.gd"
|
|
}, {
|
|
"base": "Node2D",
|
|
"class": "WrapParent",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/ScrollingObjects/Utilities/WrapParent.gd"
|
|
}, {
|
|
"base": "Node2D",
|
|
"class": "Wrapper",
|
|
"language": "GDScript",
|
|
"path": "res://Objects/SpecialObjects/Wrapper.gd"
|
|
} ]
|
|
_global_script_class_icons={
|
|
"Buzzsaw": "",
|
|
"CBSpeedChangeButton": "",
|
|
"Clock": "",
|
|
"Conductor": "",
|
|
"ConveyorBelt": "",
|
|
"ConveyorScrollParent": "",
|
|
"GameButton": "",
|
|
"GameButtonChain": "",
|
|
"GhostBlock": "",
|
|
"GhostGroup": "",
|
|
"Laser": "",
|
|
"Loop": "",
|
|
"LoopCountPanel": "",
|
|
"Menu": "",
|
|
"Player": "",
|
|
"Press": "",
|
|
"RecreatingRectangleShape": "",
|
|
"ScrollParent": "",
|
|
"WrapParent": "",
|
|
"Wrapper": ""
|
|
}
|
|
|
|
[application]
|
|
|
|
config/name="Looping for Lööps"
|
|
run/main_scene="res://Objects/Menu.tscn"
|
|
config/icon="res://Sprites/clock.png"
|
|
|
|
[debug]
|
|
|
|
settings/stdout/print_fps=true
|
|
|
|
[display]
|
|
|
|
window/size/width=1280
|
|
window/size/height=720
|
|
window/size/resizable=false
|
|
|
|
[input]
|
|
|
|
plr_up={
|
|
"deadzone": 0.5,
|
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
|
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
|
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
|
|
]
|
|
}
|
|
plr_left={
|
|
"deadzone": 0.5,
|
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
|
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
|
|
]
|
|
}
|
|
plr_right={
|
|
"deadzone": 0.5,
|
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
|
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
|
|
]
|
|
}
|
|
cheat_faster={
|
|
"deadzone": 0.5,
|
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777250,"unicode":0,"echo":false,"script":null)
|
|
]
|
|
}
|
|
cheat_slower={
|
|
"deadzone": 0.5,
|
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777249,"unicode":0,"echo":false,"script":null)
|
|
]
|
|
}
|
|
|
|
[layer_names]
|
|
|
|
2d_render/layer_1="Default"
|
|
2d_physics/layer_1="Default"
|
|
2d_physics/layer_2="Player"
|
|
2d_physics/layer_3="Conveyor Belt"
|
|
2d_physics/layer_4="Obstacles"
|
|
2d_physics/layer_5="Screen Walls"
|
|
2d_physics/layer_6="Lööps"
|
|
2d_physics/layer_7="Win Door"
|
|
|
|
[rendering]
|
|
|
|
quality/driver/driver_name="GLES2"
|
|
vram_compression/import_etc=true
|
|
vram_compression/import_etc2=false
|
|
environment/default_clear_color=Color( 0.235294, 0.2, 0.168627, 1 )
|