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looping-for-loops/Objects/ScrollingObjects/Utilities/WrapParent.gd

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319 B
GDScript

extends Node2D
class_name WrapParent
onready var parent: Node2D = get_parent()
onready var wrapper: Wrapper = get_tree().current_scene.get_node("Wrapper")
onready var absolute_position: Vector2 = parent.position
func _physics_process(_delta):
if global_position.x <= 0:
parent.position.x += wrapper.total_length