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22 lines
468 B
GDScript
22 lines
468 B
GDScript
extends StaticBody2D
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class_name Press
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var root_node: Node = null
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var conductor: Conductor = null
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func _subbeat(subbeat_num):
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if subbeat_num % 24 == 0:
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$AnimationPlayer.play("Stomp")
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elif subbeat_num % 24 == 12:
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$AnimationPlayer.play_backwards("Stomp")
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func _enter_tree():
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root_node = get_tree().current_scene
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conductor = root_node.get_node("Conductor")
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conductor.connect("subbeat", self, "_subbeat")
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func _on_StompArea_body_entered(body):
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print(body)
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