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https://github.com/Steffo99/looping-for-loops.git
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35 lines
1 KiB
Text
35 lines
1 KiB
Text
[gd_scene load_steps=4 format=2]
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[ext_resource path="res://Scenes/Wall.tscn" type="PackedScene" id=1]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 20, 360 )
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[sub_resource type="RectangleShape2D" id=2]
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extents = Vector2( 680, 20 )
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[node name="SingleScreenWalls" type="Node2D"]
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[node name="WallLeft" type="StaticBody2D" parent="." instance=ExtResource( 1 )]
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collision_layer = 16
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collision_mask = 2
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[node name="CollisionShape2D" type="CollisionShape2D" parent="WallLeft"]
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position = Vector2( -20, 360 )
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shape = SubResource( 1 )
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[node name="WallRight" type="StaticBody2D" parent="." instance=ExtResource( 1 )]
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collision_layer = 16
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collision_mask = 2
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[node name="CollisionShape2D" type="CollisionShape2D" parent="WallRight"]
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position = Vector2( 1300, 360 )
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shape = SubResource( 1 )
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[node name="WallTop" type="StaticBody2D" parent="." instance=ExtResource( 1 )]
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collision_layer = 16
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collision_mask = 2
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[node name="CollisionShape2D" type="CollisionShape2D" parent="WallTop"]
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position = Vector2( 640, -20 )
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shape = SubResource( 2 )
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