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https://github.com/Steffo99/looping-for-loops.git
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23 lines
375 B
GDScript
23 lines
375 B
GDScript
extends Area2D
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class_name Loop
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var rng = RandomNumberGenerator.new()
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signal picked_up
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func _ready():
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rng.randomize()
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$Sprite.self_modulate = Color.from_hsv(rng.randf_range(0.0, 1.0), 0.4, 1)
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func _on_Loop_body_entered(body):
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emit_signal("picked_up")
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$AnimationPlayer.play("pop fade out")
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func _on_AnimationPlayer_animation_finished(anim_name):
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queue_free()
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