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🧹 Move RandomRotationOnReady
to graphic behaviours
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parent
4e24e3465e
commit
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3 changed files with 2 additions and 2 deletions
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@ -77,7 +77,7 @@ _global_script_classes=[ {
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"base": "Node",
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"base": "Node",
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"class": "RandomRotationOnReady",
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"class": "RandomRotationOnReady",
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"language": "GDScript",
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"language": "GDScript",
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"path": "res://src/behaviours/RandomRotationOnReady.gd"
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"path": "res://src/behaviours/graphics/RandomRotationOnReady.gd"
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}, {
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}, {
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"base": "Node",
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"base": "Node",
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"class": "SetSpawnedGoalTo",
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"class": "SetSpawnedGoalTo",
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@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=2]
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://src/behaviours/RandomRotationOnReady.gd" type="Script" id=1]
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[ext_resource path="res://src/behaviours/graphics/RandomRotationOnReady.gd" type="Script" id=1]
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[node name="RandomRotationOnReady" type="Node"]
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[node name="RandomRotationOnReady" type="Node"]
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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