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🔧 Change again goal access mode
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1 changed files with 2 additions and 2 deletions
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@ -2,12 +2,12 @@ extends Node
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export var movement_per_second: float = 32.0
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export var goal_absolute_path: String = "Game/Fire"
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export var goal_path: String = "../../Fire"
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onready var target: KinematicBody2D = get_parent()
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# TODO: Use a better algorithm
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onready var goal: StaticBody2D = get_tree().root.get_node(goal_absolute_path)
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onready var goal: StaticBody2D = get_node(goal_path)
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signal touching_goal
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