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🐞 Fixed spawner only spawning to bottom part
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1 changed files with 2 additions and 2 deletions
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@ -26,8 +26,8 @@ func _on_Timer_timeout():
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var random = rng.randi_range(1, 4)
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var random = rng.randi_range(1, 4)
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if random == 1: position = Vector2(0, rng.randf_range(0, 640))
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if random == 1: position = Vector2(0, rng.randf_range(0, 640))
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elif random == 1: position = Vector2(1280, rng.randf_range(0, 640))
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elif random == 2: position = Vector2(1280, rng.randf_range(0, 640))
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elif random == 1: position = Vector2(rng.randf_range(0, 1280), 0)
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elif random == 3: position = Vector2(rng.randf_range(0, 1280), 0)
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else: position = Vector2(rng.randf_range(0, 640), 640)
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else: position = Vector2(rng.randf_range(0, 640), 640)
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new_enemy.set_position(position)
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new_enemy.set_position(position)
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