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https://github.com/RYGhub/the-cold-night.git
synced 2024-11-22 04:34:19 +00:00
✏️ put sprites on ui
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parent
157b907bd6
commit
241c0bc377
1 changed files with 38 additions and 6 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=13 format=2]
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[gd_scene load_steps=17 format=2]
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[ext_resource path="res://src/mechanics/Background.tscn" type="PackedScene" id=1]
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[ext_resource path="res://src/mechanics/Darkness.tscn" type="PackedScene" id=2]
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@ -6,8 +6,12 @@
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[ext_resource path="res://src/entities/players/PhaseOnePlayer.tscn" type="PackedScene" id=4]
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[ext_resource path="res://src/mechanics/RNG.tscn" type="PackedScene" id=5]
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[ext_resource path="res://src/levels/Game.gd" type="Script" id=6]
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[ext_resource path="res://src/ui/UIBar.png" type="Texture" id=7]
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[ext_resource path="res://src/ui/TheDarkNightUI.tscn" type="PackedScene" id=8]
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[ext_resource path="res://src/ui/LifeBarFg.png" type="Texture" id=9]
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[ext_resource path="res://src/ui/LifeBarBg.png" type="Texture" id=10]
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[ext_resource path="res://src/levels/PhaseOneMusic.gd" type="Script" id=11]
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[ext_resource path="res://src/ui/Music_on.png" type="Texture" id=12]
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[ext_resource path="res://src/music/BaseDrum.mp3" type="AudioStream" id=19]
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[ext_resource path="res://src/music/BaseBell.mp3" type="AudioStream" id=20]
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[ext_resource path="res://src/music/BaseChoir.mp3" type="AudioStream" id=21]
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@ -88,13 +92,16 @@ margin_right = 0.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="UIBar" type="Sprite" parent="UserInterface/TheDarkNightUI/Panel"]
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position = Vector2( 640, 40 )
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texture = ExtResource( 7 )
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[node name="TimeSurvived" type="Label" parent="UserInterface/TheDarkNightUI/Panel"]
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anchor_left = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_top = 14.0
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margin_right = -14.0
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margin_bottom = -14.0
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margin_left = 600.0
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margin_top = 16.0
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margin_right = 680.0
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margin_bottom = -12.0
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grow_horizontal = 0
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grow_vertical = 2
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text = "00:00.000"
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@ -103,6 +110,7 @@ valign = 1
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script = SubResource( 1 )
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[node name="HealthBar" type="ProgressBar" parent="UserInterface/TheDarkNightUI/Panel"]
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visible = false
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anchor_bottom = 1.0
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margin_left = 14.0
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margin_top = 14.0
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@ -111,4 +119,28 @@ margin_bottom = -14.0
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grow_vertical = 2
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value = 50.0
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[node name="TextureProgress" type="TextureProgress" parent="UserInterface/TheDarkNightUI/Panel"]
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margin_left = 15.0
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margin_top = 15.0
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margin_right = 317.0
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margin_bottom = -15.0
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value = 50.0
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texture_under = ExtResource( 10 )
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texture_progress = ExtResource( 9 )
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texture_progress_offset = Vector2( 10, 5 )
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[node name="Button" type="Button" parent="UserInterface/TheDarkNightUI/Panel"]
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anchor_left = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = -100.0
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margin_top = 10.0
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margin_right = -50.0
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margin_bottom = -10.0
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flat = true
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[node name="Sprite" type="Sprite" parent="UserInterface/TheDarkNightUI/Panel/Button"]
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position = Vector2( 25, 30 )
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texture = ExtResource( 12 )
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[connection signal="intensity_changed" from="PhaseOne/Entities/Fire" to="PhaseOne/Music" method="_on_Fire_intensity_changed"]
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