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Create tiled background (no tiles yet)

This commit is contained in:
Steffo 2022-04-02 19:09:16 +02:00
parent a964e12822
commit 37ce756a93
Signed by: steffo
GPG key ID: 6965406171929D01

39
src/Background.tscn Normal file
View file

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://src/Black.png" type="Texture" id=1]
[ext_resource path="res://src/White.png" type="Texture" id=2]
[sub_resource type="TileSet" id=1]
0/name = "Black.png 0"
0/texture = ExtResource( 1 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 32, 32 )
0/tile_mode = 0
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [ ]
0/z_index = 0
1/name = "White.png 1"
1/texture = ExtResource( 2 )
1/tex_offset = Vector2( 0, 0 )
1/modulate = Color( 1, 1, 1, 1 )
1/region = Rect2( 0, 0, 32, 32 )
1/tile_mode = 0
1/occluder_offset = Vector2( 0, 0 )
1/navigation_offset = Vector2( 0, 0 )
1/shape_offset = Vector2( 0, 0 )
1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
1/shape_one_way = false
1/shape_one_way_margin = 0.0
1/shapes = [ ]
1/z_index = 0
[node name="Background" type="TileMap"]
tile_set = SubResource( 1 )
cell_size = Vector2( 32, 32 )
format = 1