mirror of
https://github.com/RYGhub/the-cold-night.git
synced 2024-11-21 12:14:18 +00:00
💥 Drastic changes
This commit is contained in:
parent
430aa2aff0
commit
3a42e6d496
23 changed files with 234 additions and 48 deletions
2
.vscode/settings.json
vendored
2
.vscode/settings.json
vendored
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@ -2,6 +2,8 @@
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"files.exclude": {
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"**/*.import": true,
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"**/*.png": true,
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"**/*.tscn": true,
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"**/*.tres": true,
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"**/*.godot": true,
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"**/*.kra": true,
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"**/*.mp3": true,
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@ -15,7 +15,7 @@ onready var parent = get_parent()
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func do_damage(to, multiplier):
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# Check if it is possible to damage the collider
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var damageable = to.get_node("Damageable")
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var damageable = to.get_node_or_null("Damageable")
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if damageable == null:
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return
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# Damage the collider!
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@ -27,3 +27,7 @@ func turn(direction):
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func _on_AttractedToMovement_moved_in_direction(_origin, direction):
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turn(direction)
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func _on_PlayerMovement_moved_in_direction(_origin, direction):
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turn(direction)
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11
src/behaviours/spawning/DecreaseEvery.gd
Normal file
11
src/behaviours/spawning/DecreaseEvery.gd
Normal file
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@ -0,0 +1,11 @@
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extends Timer
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export(float) var multiplier
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onready var parent = get_parent()
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func _on_DecreaseEvery_timeout():
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parent.wait_time *= multiplier
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11
src/behaviours/spawning/DecreaseEvery.tscn
Normal file
11
src/behaviours/spawning/DecreaseEvery.tscn
Normal file
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@ -0,0 +1,11 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://src/behaviours/spawning/DecreaseEvery.gd" type="Script" id=1]
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[node name="DecreaseEvery" type="Timer"]
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wait_time = 5.0
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autostart = true
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script = ExtResource( 1 )
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multiplier = 0.8
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[connection signal="timeout" from="." to="." method="_on_DecreaseEvery_timeout"]
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@ -7,6 +7,7 @@
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script = ExtResource( 1 )
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[node name="Cooldown" type="Timer" parent="."]
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wait_time = 0.3
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one_shot = true
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[node name="Sound" type="AudioStreamPlayer2D" parent="."]
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@ -8,6 +8,7 @@
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extents = Vector2( 16, 6 )
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[node name="Arrow" instance=ExtResource( 3 )]
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scale = Vector2( 2, 2 )
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[node name="Shape" type="CollisionShape2D" parent="." index="0"]
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shape = SubResource( 1 )
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@ -20,5 +21,5 @@ texture = ExtResource( 2 )
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[node name="BulletMovement" parent="." index="1"]
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movement_per_second = 200.0
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[node name="Damaging" parent="." index="3"]
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destroy_after_damage = false
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[node name="Damaging" parent="." index="2"]
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damage = 50.0
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@ -6,13 +6,10 @@
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[node name="AbstractEnemy" instance=ExtResource( 2 )]
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[node name="Alliance" parent="." index="0"]
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alliance = -1
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[node name="DropLoot" parent="." index="2" instance=ExtResource( 1 )]
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[node name="DropLoot" parent="." index="1" instance=ExtResource( 1 )]
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container_name = "Pickups"
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[node name="FreeOnRequest" parent="." index="3" instance=ExtResource( 3 )]
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[node name="FreeOnRequest" parent="." index="2" instance=ExtResource( 3 )]
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[connection signal="health_reached_min" from="Damageable" to="DropLoot" method="_on_Damageable_health_reached_min"]
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[connection signal="health_reached_min" from="Damageable" to="FreeOnRequest" method="_on_Damageable_health_reached_min"]
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@ -1,4 +1,4 @@
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[gd_scene load_steps=14 format=2]
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[gd_scene load_steps=15 format=2]
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[ext_resource path="res://src/entities/enemies/EnemySnowmanLeft.png" type="Texture" id=1]
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[ext_resource path="res://src/pickups/BranchPickup.tscn" type="PackedScene" id=2]
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@ -11,6 +11,7 @@
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[ext_resource path="res://src/behaviours/graphics/FourSidedSprite.tscn" type="PackedScene" id=9]
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[ext_resource path="res://src/entities/enemies/ChaserEnemy.gd" type="Script" id=10]
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[ext_resource path="res://src/behaviours/damage/Damaging.gd" type="Script" id=11]
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[ext_resource path="res://src/pickups/BigArrowPickup.tscn" type="PackedScene" id=12]
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[sub_resource type="CapsuleShape2D" id=1]
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radius = 9.0
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@ -50,19 +51,19 @@ shape = SubResource( 1 )
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frames = SubResource( 2 )
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animation = "down"
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[node name="Damageable" parent="." index="2"]
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[node name="Damageable" parent="." index="1"]
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max_health = 10.0
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health = 10.0
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[node name="DropLoot" parent="." index="3"]
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loot_types = [ ExtResource( 2 ), ExtResource( 5 ) ]
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loot_weights = [ 95.0, 5.0 ]
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[node name="DropLoot" parent="." index="2"]
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loot_types = [ ExtResource( 2 ), ExtResource( 5 ), ExtResource( 12 ) ]
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loot_weights = [ 80.0, 10.0, 10.0 ]
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[node name="AttractedToMovement" parent="." index="5" instance=ExtResource( 3 )]
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[node name="AttractedToMovement" parent="." index="4" instance=ExtResource( 3 )]
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[node name="Damaging" type="Node" parent="." index="6"]
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[node name="Damaging" type="Node" parent="." index="5"]
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script = ExtResource( 11 )
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damage = 20.0
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damage = -10.0
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destroy_after_damage = true
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[connection signal="collided" from="AttractedToMovement" to="." method="_on_AttractedToMovement_collided"]
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@ -44,6 +44,15 @@ shape = SubResource( 1 )
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rotation = -1.5708
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texture = ExtResource( 2 )
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[node name="Damageable" parent="Firepit" instance=ExtResource( 5 )]
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max_health = 200.0
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health = 100.0
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[node name="Damaging" parent="Firepit" instance=ExtResource( 9 )]
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friendly_fire = true
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[node name="DamageEveryTick" parent="Firepit/Damaging" instance=ExtResource( 6 )]
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[node name="Flame" type="Area2D" parent="."]
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position = Vector2( 1, 0 )
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collision_layer = 4
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@ -67,14 +76,5 @@ animation = "v1"
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frame = 2
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playing = true
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[node name="Damageable" parent="." instance=ExtResource( 5 )]
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max_health = 200.0
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health = 100.0
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[node name="Damaging" parent="." instance=ExtResource( 9 )]
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friendly_fire = true
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[node name="DamageEveryTick" parent="Damaging" instance=ExtResource( 6 )]
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[connection signal="health_changed" from="Firepit/Damageable" to="." method="_on_Damageable_health_changed"]
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[connection signal="body_entered" from="Flame" to="." method="_on_Flame_body_entered"]
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[connection signal="health_changed" from="Damageable" to="." method="_on_Damageable_health_changed"]
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@ -5,7 +5,4 @@
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[node name="AbstractPlayer" instance=ExtResource( 3 )]
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[node name="Alliance" parent="." index="0"]
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alliance = 1
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[node name="PlayerMovement" parent="." index="2" instance=ExtResource( 2 )]
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[node name="PlayerMovement" parent="." index="1" instance=ExtResource( 2 )]
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@ -49,8 +49,14 @@ script = ExtResource( 7 )
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[node name="Listener" type="Listener2D" parent="." index="1"]
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current = true
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[node name="SpawnOnShoot" parent="." index="5" instance=ExtResource( 4 )]
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[node name="Damageable" parent="." index="2"]
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max_health = 50.0
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health = 50.0
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[node name="SpawnOnShoot" parent="." index="4" instance=ExtResource( 4 )]
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spawning = ExtResource( 3 )
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container_name = "Bullets"
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[node name="ShootOnClick" parent="SpawnOnShoot" index="2" instance=ExtResource( 2 )]
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[connection signal="moved_in_direction" from="PlayerMovement" to="Shape/FourSidedSprite" method="_on_PlayerMovement_moved_in_direction"]
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@ -21,4 +21,12 @@ func _on_MainMenu_Play_pressed():
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# warning-ignore: RETURN_VALUE_DISCARDED
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$PhaseOne.connect("survival_seconds_updated", $UserInterface/TheDarkNightUI/TimeSurvived,"_on_PhaseOne_survival_seconds_updated")
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# warning-ignore: RETURN_VALUE_DISCARDED
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$PhaseOne/Entities/Fire/Firepit/Damageable.connect("health_changed", $Music, "_on_Fire_intensity_changed")
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# warning-ignore: RETURN_VALUE_DISCARDED
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$PhaseOne/Entities/Fire/Firepit/Damageable.connect("health_reached_min", self, "_on_Fire_died")
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# warning-ignore: RETURN_VALUE_DISCARDED
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$UserInterface/TheDarkNightUI/MuteButton.connect("toggled", $Music, "_on_MuteButton_toggled")
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func _on_Fire_died(_origin, _value):
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print("Should move to the second phase...")
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@ -35,7 +35,7 @@ func update_state():
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func _on_Fire_intensity_changed(value):
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func _on_Fire_intensity_changed(_origin, value):
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$Choir.volume_db = (smoothstep(choir_min, choir_max, value) - 1) * 60
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$Bell.volume_db = (smoothstep(bell_min, bell_max, value) - 1) * 60
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$Drum.volume_db = (smoothstep(drum_min, drum_max, value) - 1) * 60
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@ -38,12 +38,6 @@ texture = ExtResource( 2 )
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position = Vector2( 421, -275 )
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scale = Vector2( 4, 4 )
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[node name="FlameSprite" parent="TheDarkNightUI/MenuFire/Flame/Shape" index="0"]
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frame = 3
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[node name="Damaging" parent="TheDarkNightUI/MenuFire" index="3"]
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damage = -5.0
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[node name="Play" type="Button" parent="TheDarkNightUI"]
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anchor_left = 1.0
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anchor_top = 1.0
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@ -1,4 +1,4 @@
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[gd_scene load_steps=15 format=2]
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[gd_scene load_steps=16 format=2]
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[ext_resource path="res://src/pickups/BranchPickup.tscn" type="PackedScene" id=1]
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[ext_resource path="res://src/mechanics/GrassDirtTileset.png" type="Texture" id=2]
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@ -7,6 +7,7 @@
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[ext_resource path="res://src/entities/enemies/ChaserEnemy.tscn" type="PackedScene" id=5]
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[ext_resource path="res://src/behaviours/movement/TeleportToScreenEdge.tscn" type="PackedScene" id=6]
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[ext_resource path="res://src/mechanics/White.png" type="Texture" id=7]
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[ext_resource path="res://src/behaviours/spawning/DecreaseEvery.tscn" type="PackedScene" id=8]
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[ext_resource path="res://src/behaviours/targeting/SetSpawnedATMGoalTo.tscn" type="PackedScene" id=11]
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[ext_resource path="res://src/mechanics/Darkness.tscn" type="PackedScene" id=13]
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[ext_resource path="res://src/mechanics/Background.tscn" type="PackedScene" id=14]
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@ -85,22 +86,119 @@ position = Vector2( 640, 319 )
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spawning = ExtResource( 5 )
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container_name = "Enemies"
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[node name="DecreaseEvery" parent="Entities/Containers/Enemies/TowardsFireSpawner/SpawnEveryPeriod/Period" index="0" instance=ExtResource( 8 )]
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multiplier = 0.5
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[node name="SetSpawnedGoalTo" parent="Entities/Containers/Enemies/TowardsFireSpawner/SpawnEveryPeriod" instance=ExtResource( 11 )]
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goal_path = NodePath("../../../../../Fire")
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[node name="TeleportToScreenEdge" parent="Entities/Containers/Enemies/TowardsFireSpawner" instance=ExtResource( 6 )]
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bounds = Vector2( 1280, 640 )
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[node name="TowardsPlayerSpawner" type="Node2D" parent="Entities/Containers/Enemies"]
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position = Vector2( 1280, 640 )
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[node name="SpawnEveryPeriod" parent="Entities/Containers/Enemies/TowardsPlayerSpawner" instance=ExtResource( 4 )]
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spawning = ExtResource( 5 )
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container_name = "Enemies"
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[node name="Period" parent="Entities/Containers/Enemies/TowardsPlayerSpawner/SpawnEveryPeriod" index="0"]
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wait_time = 1.5
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[node name="DecreaseEvery" parent="Entities/Containers/Enemies/TowardsPlayerSpawner/SpawnEveryPeriod/Period" index="0" instance=ExtResource( 8 )]
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multiplier = 0.5
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[node name="SetSpawnedGoalTo" parent="Entities/Containers/Enemies/TowardsPlayerSpawner/SpawnEveryPeriod" instance=ExtResource( 11 )]
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goal_path = NodePath("../../../../../PhaseOnePlayer")
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[node name="TeleportToScreenEdge" parent="Entities/Containers/Enemies/TowardsPlayerSpawner" instance=ExtResource( 6 )]
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bounds = Vector2( 1280, 640 )
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[node name="Pickups" type="Node" parent="Entities/Containers"]
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[node name="BranchPickup" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 574, 344 )
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position = Vector2( 593, 376 )
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[node name="BranchPickup2" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 769, 320 )
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position = Vector2( 681, 368 )
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[node name="BranchPickup6" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 721, 341 )
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[node name="BranchPickup7" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 712, 371 )
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[node name="BranchPickup8" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 703, 290 )
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[node name="BranchPickup9" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 702, 319 )
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[node name="BranchPickup10" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 702, 319 )
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[node name="BranchPickup11" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 745, 302 )
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[node name="BranchPickup12" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 704, 262 )
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||||
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[node name="BranchPickup13" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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position = Vector2( 660, 251 )
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||||
|
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[node name="BranchPickup14" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 688, 230 )
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||||
|
||||
[node name="BranchPickup15" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 627, 211 )
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||||
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||||
[node name="BranchPickup16" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 627, 232 )
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||||
|
||||
[node name="BranchPickup20" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 559, 283 )
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||||
|
||||
[node name="BranchPickup21" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 554, 316 )
|
||||
|
||||
[node name="BranchPickup22" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 577, 352 )
|
||||
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||||
[node name="BranchPickup23" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 557, 374 )
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||||
|
||||
[node name="BranchPickup24" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 614, 363 )
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||||
|
||||
[node name="BranchPickup25" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 649, 373 )
|
||||
|
||||
[node name="BranchPickup26" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 671, 397 )
|
||||
|
||||
[node name="BranchPickup27" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 608, 410 )
|
||||
|
||||
[node name="BranchPickup28" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 713, 397 )
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||||
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||||
[node name="BranchPickup29" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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||||
position = Vector2( 750, 364 )
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||||
|
||||
[node name="BranchPickup30" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 738, 275 )
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||||
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||||
[node name="BranchPickup17" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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||||
position = Vector2( 582, 239 )
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||||
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||||
[node name="BranchPickup18" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 582, 239 )
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||||
|
||||
[node name="BranchPickup19" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 588, 316 )
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||||
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||||
[node name="BranchPickup3" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
|
||||
position = Vector2( 618, 497 )
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||||
position = Vector2( 641, 398 )
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||||
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||||
[node name="BranchPickup4" parent="Entities/Containers/Pickups" instance=ExtResource( 1 )]
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||||
position = Vector2( 354, 309 )
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||||
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@ -110,5 +208,8 @@ position = Vector2( 642, 104 )
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||||
[connection signal="spawned" from="Entities/Containers/Enemies/TowardsFireSpawner/SpawnEveryPeriod" to="Entities/Containers/Enemies/TowardsFireSpawner/SpawnEveryPeriod/SetSpawnedGoalTo" method="_on_SpawnEveryPeriod_spawned"]
|
||||
[connection signal="spawned" from="Entities/Containers/Enemies/TowardsFireSpawner/SpawnEveryPeriod" to="Entities/Containers/Enemies/TowardsFireSpawner/TeleportToScreenEdge" method="_on_SpawnEveryPeriod_spawned"]
|
||||
[connection signal="spawned" from="Entities/Containers/Enemies/TowardsPlayerSpawner/SpawnEveryPeriod" to="Entities/Containers/Enemies/TowardsPlayerSpawner/SpawnEveryPeriod/SetSpawnedGoalTo" method="_on_SpawnEveryPeriod_spawned"]
|
||||
[connection signal="spawned" from="Entities/Containers/Enemies/TowardsPlayerSpawner/SpawnEveryPeriod" to="Entities/Containers/Enemies/TowardsPlayerSpawner/TeleportToScreenEdge" method="_on_SpawnEveryPeriod_spawned"]
|
||||
|
||||
[editable path="Entities/Containers/Enemies/TowardsFireSpawner/SpawnEveryPeriod"]
|
||||
[editable path="Entities/Containers/Enemies/TowardsPlayerSpawner/SpawnEveryPeriod"]
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=10 format=2]
|
||||
[gd_scene load_steps=11 format=2]
|
||||
|
||||
[ext_resource path="res://src/levels/ui/MusicOn.png" type="Texture" id=1]
|
||||
[ext_resource path="res://src/levels/ui/UIBar.png" type="Texture" id=2]
|
||||
|
@ -7,6 +7,7 @@
|
|||
[ext_resource path="res://src/levels/ui/LifeBarBg.png" type="Texture" id=5]
|
||||
[ext_resource path="res://src/levels/ui/fonts/SourceSerifPro-Regular.ttf" type="DynamicFontData" id=6]
|
||||
[ext_resource path="res://src/levels/ui/MuteButton.gd" type="Script" id=7]
|
||||
[ext_resource path="res://src/levels/ui/MusicOff.png" type="Texture" id=8]
|
||||
|
||||
[sub_resource type="DynamicFont" id=3]
|
||||
size = 22
|
||||
|
@ -70,6 +71,8 @@ size_flags_vertical = 2
|
|||
toggle_mode = true
|
||||
flat = true
|
||||
script = ExtResource( 7 )
|
||||
on_sprite = ExtResource( 8 )
|
||||
off_sprite = ExtResource( 1 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="TheDarkNightUI/MuteButton"]
|
||||
texture = ExtResource( 1 )
|
||||
|
|
16
src/pickups/BigArrowPickup.tscn
Normal file
16
src/pickups/BigArrowPickup.tscn
Normal file
|
@ -0,0 +1,16 @@
|
|||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://src/pickups/Pickup.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://src/entities/bullets/PiercingArrow.png" type="Texture" id=2]
|
||||
|
||||
[node name="BranchPickup" instance=ExtResource( 1 )]
|
||||
scale = Vector2( 0.5, 0.5 )
|
||||
|
||||
[node name="Sprite" parent="Shape" index="0"]
|
||||
rotation = 0.785398
|
||||
scale = Vector2( 1.5, 1.5 )
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="Despawn" parent="." index="2"]
|
||||
wait_time = 10.0
|
||||
autostart = true
|
|
@ -12,11 +12,12 @@ scale = Vector2( 2, 2 )
|
|||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="Duration" parent="." index="1"]
|
||||
wait_time = 15.0
|
||||
wait_time = 7.0
|
||||
|
||||
[node name="Despawn" parent="." index="2"]
|
||||
wait_time = 30.0
|
||||
|
||||
[node name="RapidFire" parent="." index="3" instance=ExtResource( 1 )]
|
||||
|
||||
[connection signal="expired" from="." to="RapidFire" method="_on_expired"]
|
||||
[connection signal="picked_up" from="." to="RapidFire" method="_on_picked_up"]
|
||||
|
|
20
src/pickups/effects/BigArrow.gd
Normal file
20
src/pickups/effects/BigArrow.gd
Normal file
|
@ -0,0 +1,20 @@
|
|||
extends Node
|
||||
|
||||
export(PackedScene) var new_spawning
|
||||
|
||||
|
||||
onready var target = get_tree().root.find_node("PhaseOnePlayer", true, false).get_node("SpawnOnShoot")
|
||||
onready var pickup: Area2D = get_parent()
|
||||
|
||||
|
||||
var previous_spawn
|
||||
|
||||
|
||||
func _on_picked_up():
|
||||
previous_spawn = target.spawning
|
||||
target.spawning = new_spawning
|
||||
target.connect("shot", self, "_on_shot")
|
||||
|
||||
|
||||
func _on_shot():
|
||||
target.spawning = previous_spawn
|
6
src/pickups/effects/BigArrow.tscn
Normal file
6
src/pickups/effects/BigArrow.tscn
Normal file
|
@ -0,0 +1,6 @@
|
|||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://src/pickups/effects/RapidFire.gd" type="Script" id=1]
|
||||
|
||||
[node name="BigArrow" type="Node"]
|
||||
script = ExtResource( 1 )
|
|
@ -5,7 +5,7 @@ class_name ChangeFireIntensity
|
|||
export var amount_per_second: float = 0.2
|
||||
|
||||
|
||||
onready var target = get_tree().root.find_node("Fire", true, false).get_node("Damageable")
|
||||
onready var target = get_tree().root.find_node("Fire", true, false).get_node("Firepit/Damageable")
|
||||
onready var pickup: Area2D = get_parent()
|
||||
|
||||
|
||||
|
|
|
@ -2,13 +2,19 @@ extends Node
|
|||
class_name RapidFire
|
||||
|
||||
|
||||
onready var target = get_tree().root.find_node("PhaseOnePlayer", true, false).get_node("SpawnOnShoot/ShootOnClick")
|
||||
|
||||
onready var target = get_tree().root.find_node("PhaseOnePlayer", true, false).get_node("SpawnOnShoot")
|
||||
onready var target_click = target.get_node("ShootOnClick")
|
||||
onready var target_cooldown = target.get_node("Cooldown")
|
||||
onready var pickup: Area2D = get_parent()
|
||||
|
||||
|
||||
func _on_picked_up():
|
||||
target.rapid_fire_instances += 1
|
||||
target_click.rapid_fire_instances += 1
|
||||
target_cooldown.wait_time /= 2
|
||||
|
||||
|
||||
func _on_expired():
|
||||
target.rapid_fire_instances -= 1
|
||||
target_click.rapid_fire_instances -= 1
|
||||
target_cooldown.wait_time *= 2
|
||||
|
||||
|
|
Loading…
Reference in a new issue