mirror of
https://github.com/RYGhub/the-cold-night.git
synced 2024-11-21 12:14:18 +00:00
🔧 Why do I hear boss music?
This commit is contained in:
parent
ddaec26915
commit
6a35bb0ad4
1 changed files with 3 additions and 0 deletions
|
@ -10,6 +10,8 @@ export var drum_min: float = 100
|
|||
export var drum_max: float = 160
|
||||
export var crackle_min: float = 0
|
||||
export var crackle_max: float = 170
|
||||
export var boss_min: float = 170
|
||||
export var boss_max: float = 195
|
||||
export var muted: bool setget set_mute, get_mute
|
||||
|
||||
|
||||
|
@ -36,6 +38,7 @@ func _on_Fire_intensity_changed(_origin, value):
|
|||
$Bell.volume_db = (smoothstep(bell_min, bell_max, value) - 1) * 60
|
||||
$Drum.volume_db = (smoothstep(drum_min, drum_max, value) - 1) * 60
|
||||
$FireCrackle.volume_db = (smoothstep(crackle_min, crackle_max, value) - 1) * 60
|
||||
$BossDrum.volume_db = (smoothstep(boss_min, boss_max, value) - 1) * 60
|
||||
update_state()
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue