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🔨 Hide non-code files

This commit is contained in:
Steffo 2022-04-02 19:43:02 +02:00
parent f1a487b3f0
commit 6b2cb18319
Signed by: steffo
GPG key ID: 6965406171929D01
3 changed files with 15 additions and 3 deletions

View file

@ -1,6 +1,10 @@
{
"files.exclude": {
"**/.import": true
"**/*.import": true,
"**/*.png": true,
"**/*.tscn": true,
"**/*.tres": true,
"**/*.godot": true,
},
"editor.insertSpaces": false,
"editor.renderWhitespace": "all"

View file

@ -1,8 +1,11 @@
[gd_scene load_steps=3 format=2]
[gd_scene load_steps=4 format=2]
[ext_resource path="res://src/Light.png" type="Texture" id=1]
[ext_resource path="res://src/White.png" type="Texture" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16, 16 )
[node name="Fire" type="Sprite"]
texture = ExtResource( 2 )
@ -10,3 +13,8 @@ texture = ExtResource( 2 )
texture = ExtResource( 1 )
texture_scale = 0.5
color = Color( 1, 0.592157, 0.592157, 1 )
[node name="Body" type="StaticBody2D" parent="."]
[node name="Shape" type="CollisionShape2D" parent="Body"]
shape = SubResource( 1 )

View file

@ -13,4 +13,4 @@ tile_data = PoolIntArray( 0, 2, 0, 1, 2, 0, 2, 2, 0, 3, 2, 0, 4, 2, 0, 5, 2, 0,
position = Vector2( 553, 296 )
[node name="Fire" parent="." instance=ExtResource( 3 )]
position = Vector2( 551, 345 )
position = Vector2( 594, 305 )