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✏️ Redrew some stuff

This commit is contained in:
Cookie-CHR 2022-04-04 19:01:51 +02:00
parent 0e3d53adab
commit 6cdb32bd78
6 changed files with 50 additions and 7 deletions

15
src/ui/CrossbowBar.gd Normal file
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@ -0,0 +1,15 @@
extends Node2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func _on_picked_up():
print ("a")

23
src/ui/CrossbowBar.tscn Normal file
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://src/ui/LifeBarBg.png" type="Texture" id=1]
[ext_resource path="res://src/pickups/WeaponCrossbow.png" type="Texture" id=2]
[ext_resource path="res://src/ui/LifeBarFg.png" type="Texture" id=3]
[ext_resource path="res://src/ui/CrossbowBar.gd" type="Script" id=4]
[node name="CrossbowBar" type="Node"]
script = ExtResource( 4 )
[node name="Sprite" type="Sprite" parent="."]
scale = Vector2( 3, 3 )
texture = ExtResource( 2 )
[node name="TextureProgress" type="TextureProgress" parent="."]
margin_left = 28.0
margin_top = -24.0
margin_right = 318.0
margin_bottom = 25.0
value = 100.0
texture_under = ExtResource( 1 )
texture_progress = ExtResource( 3 )
texture_progress_offset = Vector2( 2, 0 )

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src/ui/LifeBarBg.png (Stored with Git LFS)

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src/ui/LifeBarFg.png (Stored with Git LFS)

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@ -2,11 +2,16 @@
importer="texture" importer="texture"
type="StreamTexture" type="StreamTexture"
valid=false path="res://.import/Title.png-eddaf0247c16f2cd01805f96e728b10b.stex"
metadata={
"vram_texture": false
}
[deps] [deps]
source_file="res://src/ui/Title.png" source_file="res://src/ui/Title.png"
dest_files=[ "res://.import/Title.png-eddaf0247c16f2cd01805f96e728b10b.stex" ]
[params] [params]
compress/mode=0 compress/mode=0

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src/ui/UIBar.png (Stored with Git LFS)

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