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🔧 Make the player Damageable
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113a68bda3
commit
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1 changed files with 7 additions and 1 deletions
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@ -1,13 +1,15 @@
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[gd_scene load_steps=5 format=2]
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://src/mechanics/White.png" type="Texture" id=1]
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[ext_resource path="res://src/entities/behaviours/PlayerMovement.tscn" type="PackedScene" id=2]
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[ext_resource path="res://src/entities/behaviours/BulletSpawn.tscn" type="PackedScene" id=3]
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[ext_resource path="res://src/entities/behaviours/Damageable.tscn" type="PackedScene" id=4]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 16, 16 )
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[node name="Player" type="KinematicBody2D"]
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collision/safe_margin = 0.02
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[node name="Shape" type="CollisionShape2D" parent="."]
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shape = SubResource( 1 )
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@ -18,3 +20,7 @@ texture = ExtResource( 1 )
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[node name="PlayerMovement" parent="." instance=ExtResource( 2 )]
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[node name="BulletSpawn" parent="." instance=ExtResource( 3 )]
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[node name="Damageable" parent="." instance=ExtResource( 4 )]
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health = 5
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max_health = 5
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