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🔧 Change pickup default behaviour
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extends Area2D
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extends Area2D
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export var sprite: Texture = preload("res://src/mechanics/Branch1.png") setget set_sprite, get_sprite
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export var sprite: Texture = preload("res://src/mechanics/White.png") setget set_sprite, get_sprite
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export var duration_seconds: float = 1.0 setget set_duration, get_duration
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export var duration_seconds: float = 1.0 setget set_duration, get_duration
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export var despawn_seconds: float = INF setget set_despawn, get_despawn
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export var despawn_seconds: float = INF setget set_despawn, get_despawn
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