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🔧 Free enemy on death
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parent
431255dd13
commit
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2 changed files with 10 additions and 1 deletions
5
src/entities/Enemy.gd
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5
src/entities/Enemy.gd
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@ -0,0 +1,5 @@
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extends KinematicBody2D
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func _on_Damageable_dead():
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queue_free()
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@ -1,16 +1,18 @@
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[gd_scene load_steps=7 format=2]
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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://src/mechanics/Black.png" type="Texture" id=1]
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[ext_resource path="res://src/entities/behaviours/ErraticMovement.tscn" type="PackedScene" id=2]
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[ext_resource path="res://src/entities/behaviours/AttractedTo.tscn" type="PackedScene" id=3]
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[ext_resource path="res://src/entities/behaviours/Damageable.tscn" type="PackedScene" id=4]
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[ext_resource path="res://src/entities/behaviours/Alliance.tscn" type="PackedScene" id=5]
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[ext_resource path="res://src/entities/Enemy.gd" type="Script" id=6]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 16, 16 )
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[node name="Enemy" type="KinematicBody2D"]
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collision_layer = 3
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script = ExtResource( 6 )
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[node name="Shape" type="CollisionShape2D" parent="."]
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shape = SubResource( 1 )
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@ -26,3 +28,5 @@ texture = ExtResource( 1 )
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[node name="Alliance" parent="." instance=ExtResource( 5 )]
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alliance = -1
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[connection signal="dead" from="Damageable" to="." method="_on_Damageable_dead"]
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