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Add the classic GIMP wood as a tile

This commit is contained in:
Steffo 2022-04-02 19:11:55 +02:00
parent 37ce756a93
commit dee1c74eb6
Signed by: steffo
GPG key ID: 6965406171929D01
4 changed files with 55 additions and 1 deletions

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@ -1,7 +1,8 @@
[gd_scene load_steps=4 format=2] [gd_scene load_steps=5 format=2]
[ext_resource path="res://src/Black.png" type="Texture" id=1] [ext_resource path="res://src/Black.png" type="Texture" id=1]
[ext_resource path="res://src/White.png" type="Texture" id=2] [ext_resource path="res://src/White.png" type="Texture" id=2]
[ext_resource path="res://src/GimpWood.png" type="Texture" id=3]
[sub_resource type="TileSet" id=1] [sub_resource type="TileSet" id=1]
0/name = "Black.png 0" 0/name = "Black.png 0"
@ -32,6 +33,20 @@
1/shape_one_way_margin = 0.0 1/shape_one_way_margin = 0.0
1/shapes = [ ] 1/shapes = [ ]
1/z_index = 0 1/z_index = 0
2/name = "GimpWood.png 2"
2/texture = ExtResource( 3 )
2/tex_offset = Vector2( 0, 0 )
2/modulate = Color( 1, 1, 1, 1 )
2/region = Rect2( 0, 0, 32, 32 )
2/tile_mode = 0
2/occluder_offset = Vector2( 0, 0 )
2/navigation_offset = Vector2( 0, 0 )
2/shape_offset = Vector2( 0, 0 )
2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
2/shape_one_way = false
2/shape_one_way_margin = 0.0
2/shapes = [ ]
2/z_index = 0
[node name="Background" type="TileMap"] [node name="Background" type="TileMap"]
tile_set = SubResource( 1 ) tile_set = SubResource( 1 )

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src/GimpWood.png (Stored with Git LFS) Normal file

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src/GimpWood.png.import Normal file
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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/GimpWood.png-2b0a5198ac300b953a13fbc53f931941.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://src/GimpWood.png"
dest_files=[ "res://.import/GimpWood.png-2b0a5198ac300b953a13fbc53f931941.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0